abcdefg30
8ca61aa917
Updated all year numbers
2015-01-09 21:18:05 +01:00
Oliver Brakmann
de0a62eb42
Add a lobby option to control spawning creeps (viceroids/worms)
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The lobby option is only exposed in d2k currently, not in TD or TS.
2014-12-28 19:26:39 +01:00
Oliver Brakmann
280b30961f
Add plumbing for short game option
2014-12-18 20:03:26 +01:00
Matthias Mailänder
7decbdeae0
StyleCop clean Session
2014-11-01 21:48:09 +01:00
Matthias Mailänder
12876c23a2
fix tried logging to non-existant channel exception
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closes #6168
2014-08-23 19:15:46 +02:00
Alexander Fast
070d00c678
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
WolfGaming
00698cefff
Added in code for Tech Levels using prereqs
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and fixed up some kinks of the old system
2014-05-19 03:29:25 +00:00
Matthias Mailänder
86271c3dd1
use List<MiniYamlNode> instead of System.Text.StringBuilder
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add Deserialize methods for everything in Network.Session
2014-05-15 11:36:24 +02:00
Matthias Mailänder
c7fad3a693
StyleCop and TODO
2014-05-15 10:04:21 +02:00
Matthias Mailänder
f68a6bbd76
split latency from Client into ClientPing
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closes #4282
2014-05-15 10:04:21 +02:00
Matthias Mailänder
f365f9da2b
split lobby SyncInfo order into smaller chunks
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closes #4594
2014-05-15 10:04:03 +02:00
Matthias Mailänder
ab3dc92554
only add bots when the map allows it
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fixes #5110
2014-04-20 14:58:57 +02:00
Paul Chote
4935266945
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
Paul Chote
fcb3d7347a
Kick clients who don't have the map when the host force-starts.
2014-03-21 23:33:14 +13:00
Matthew Uzzell
c6b0e37f7e
updated the AllowSpectate variable to be AllowSpectators
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added KickSpectatorsLogic for a confimation of kicking spectators & changed the toggle buttons to be a checkbox
2014-02-22 21:55:35 +00:00
Matthew Uzzell
88121b272d
edited the LobbyLogic to include a spectator toggle in the server admin dropdown.
2014-02-22 21:55:34 +00:00
Paul Chote
6d6d1e230b
Remove runtime mod merging. Closes #3421 .
2013-11-15 09:54:42 +13:00
ScottNZ
1394c1dcee
Remove some misc redundancies
2013-11-12 19:39:39 +13:00
ScottNZ
00ec1ca87a
Remove unused usings
2013-11-12 19:39:33 +13:00
Matthias Mailänder
353393571f
added a Game ID
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closes #2570
2013-10-17 20:36:17 +02:00
Matthias Mailänder
11acd7f1df
logged the complete incoming bad session yaml
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to investigate #3343
also made StyleCop happy
2013-08-23 20:30:04 +02:00
Paul Chote
271ce5275c
Add starting cash option.
2013-08-17 14:43:52 +12:00
Paul Chote
ce41eb2361
Add "Build off Ally ConYards" option. Fixes #2464 .
2013-08-17 14:42:40 +12:00
Paul Chote
87b32fd0b9
Tweak starting unit defaults.
2013-08-04 13:07:47 +12:00
Paul Chote
c08f602661
Add lobby options for Shroud and Fog.
2013-08-04 13:04:09 +12:00
Paul Chote
7376cccf4d
Smarter unit spawn logic. Fixes #3496 .
2013-07-13 19:18:27 +12:00
ScottNZ
a6e5a0b53f
Add temp banning to servers
2013-06-29 10:58:37 +12:00
Paul Chote
656476991f
Replace ColorRamp with HSLColor everywhere.
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Fixes:
* Nuclear-purple color exploit.
* #3247 .
* Removes a bunch of unnecessary color conversions every frame.
Caveats:
* The ramp range is now defined on the palette, so ramps can no longer be set per-player (may impact maps which define custom colors).
* It's no longer possible to perfectly recreate the original WW color ramps (I doubt we care).
* The old ColorRamp setting isn't migrated, so players will lose their color settings.
2013-05-10 19:23:30 +12:00
Matthias Mailänder
91115d5ba3
save client IpAddress for later
2013-04-25 14:33:23 +12:00
Paul Chote
fd58461d43
Rename Ping -> Latency.
2013-04-25 14:03:14 +12:00
Paul Chote
9069d98365
Reimplement pinging via the orders channel.
2013-04-23 21:35:57 +12:00
Matthias Mailänder
ef20009310
1 net tick is 120 ms and good order latency should be 2-3
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color code names in lobby accordingly
2013-04-18 23:46:26 +02:00
Matthias Mailänder
f8e44b792f
adjust order latency dynamically by client ping, closes #2990
2013-04-18 16:18:17 +02:00
Matthias Mailänder
819e48334e
fixed #2540 AI orders misinterpreted as an exploit on dedicated
2013-04-05 18:49:15 +02:00
Matthias Mailänder
2fe75b322d
Merge pull request #2879 from bidifx/chat
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closes #2874 : improved ingame chat
2013-03-30 00:40:47 -07:00
Sascha Biedermann
54a59afde0
fixed typo
2013-03-28 23:57:46 +01:00
Sascha Biedermann
1eb7c62c62
closes #2874 : improved ingame chat
2013-03-28 18:39:26 +01:00
Matthias Mailänder
81dac5521f
make the whole version mismatch mechanic user-configurable
2013-03-27 12:19:22 +01:00
Matthias Mailänder
15324b1f1a
bring the Diplomacy menu back to life, but
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- rename LockTeams to FragileAlliances to avoid confusion
- only allow it in Free-For-All, not Team games or Missions
- grey out non-functional buttons and disabled checkboxes
2013-03-22 18:34:52 +01:00
Scott_NZ
2722fc5434
Pause the game when users navigate to the options menu in SP mode
2013-03-17 21:14:49 +13:00
Scott_NZ
63467cd000
Revert client colours to their preferred colours after the map is changed to a map which doesn't lock colours.
2013-03-02 16:18:09 +13:00
Scott_NZ
026a86ba75
Add 'Crates' lobby checkbox and setting for enabling/disabling crate drops
2013-02-25 21:24:17 +13:00
Scott_NZ
bfb07e9948
Add support for mission difficulties
2013-01-08 22:43:54 +13:00
Igor Popov
68130c85f3
fix #2453 ; MOTD for lobby (to be fetched from file); different motd for each mod
2013-01-08 21:57:25 +13:00
Igor Popov
4c915ce8fe
dedicated: configurable MOTD
2012-09-23 17:20:47 +12:00
Igor Popov
21b002ce22
dedicated: drop DEV_VERSION
2012-09-23 17:20:45 +12:00
Chris Forbes
eb9b6a3842
propagate Required flag to Slot
2012-09-16 10:58:48 +12:00
Igor Popov
3f0fafb380
Add banlist (Server.Ban settings item) support to game servers
2012-06-07 12:14:26 +12:00
Nikita Tsukanov
ad29926391
Removed Connection.PlayerIndex == 0 checks if favor of Session.Player.IsAdmin
2012-01-09 15:37:55 +04:00
Chris Forbes
eaa4d06052
tidy readiness checks in lobby
2011-11-01 21:57:57 +13:00