Commit Graph

14 Commits

Author SHA1 Message Date
Matthias Mailänder
047f71e5ec Reset stream position after TryParseSound failures 2016-01-15 18:29:25 +01:00
Matthias Mailänder
dc62dcd56d Avoid the bracket syntax everywhere 2016-01-15 18:29:25 +01:00
Matthias Mailänder
71e8e20987 Report unknown codecs when failing 2016-01-15 18:29:11 +01:00
Matthias Mailänder
a01bc02390 Log sound parsing errors in sound.log 2016-01-15 18:10:52 +01:00
Pavel Penev
42c98ec154 Don't crash when parsing corrupt sound files
Log the exception and move to the next parser.
2015-12-20 19:17:54 +02:00
Pavel Penev
5063e56786 Make WavLoader implement ISoundLoader 2015-12-20 19:17:49 +02:00
Matthias Mailänder
24deec2a7b fix CodeLineMustNotEndWithWhitespace 2015-01-25 18:41:29 +01:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
RoosterDragon
a6cda967c2 Formatted all files.
Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00
Hellhake
5a97a4b63b Fix StyleCop warnings in OpenRA.Game 2015-01-02 12:11:01 +01:00
reaperrr
fec5eb178c Rename Adpcm to ImaAdpcm everywhere.
To avoid confusion with Microsoft ADPCM and other ADPCMs.
2014-09-14 13:27:46 +02:00
reaperrr
3e3f1394d9 Adds length display support for PCM & IMA music. 2014-08-20 08:22:40 +02:00
James Slater
a5978b5c55 Implement IMA ADPCM WAV file support
Closes #4628
2014-08-13 13:25:28 +02:00
Paul Chote
4935266945 Merge FileFormats dll into Game and reorganise namespaces. 2014-04-17 01:20:47 +12:00