Chris Forbes
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0596b08f2c
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rules-based terrain cost, part 1
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2010-04-02 16:45:41 +13:00 |
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Chris Forbes
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d211056082
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remove dead crap from ShroudRenderer
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2010-03-30 18:57:56 +13:00 |
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Chris Forbes
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78aff19fa2
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hooked into Mobile
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2010-03-30 07:55:17 +13:00 |
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Paul Chote
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b4540db406
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Begin unfailing movement types / IsBuildable / etc
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2010-03-21 18:56:22 +13:00 |
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Chris Forbes
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a303299bbb
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added a random delay before repathing (tunable per-unittype in Mobile). fixes a lot of pathological pathing perf.
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2010-03-07 17:49:12 +13:00 |
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alzeih
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7881deca30
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Everything is now OpenRA, not OpenRa
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2010-02-27 21:10:22 +13:00 |
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