Commit Graph

29 Commits

Author SHA1 Message Date
abcdefg30
5bf7fe852c Remove the copyright year numbers 2023-01-11 11:58:54 +02:00
Gustas
09cb38bc6e Update TS maps to format 12 2022-08-30 20:03:40 +02:00
abcdefg30
6a31b1f9f3 Update the copyright header year 2022-05-28 00:35:10 -05:00
Paul Chote
06ea7bf923 Regenerate TS map previews. 2021-08-21 14:16:02 +02:00
Andre Mohren
6810469634 Updated copyright years. 2021-06-29 18:33:21 -05:00
Paul Chote
0bdd46451e Overhaul resource layer logic:
* ResourceType trait has been removed.
* Simulation-related data is now defined on the
  ResourceLayer (which mods can subclass/replace).
* Support non-money resources by moving the resource
  values to the PlayerResources trait.
* Allow mods to disable the neighbour density override
  and instead always use the map-defined densities.
* Allow mods to define their own resource placement
  logic (e.g. allow resources on slopes) by subclassing
  (Editor)ResourceLayer.
* Improve ability to subclass/override ResourceRenderer
  by exposing more virtual methods.
2021-03-20 16:45:41 +01:00
abcdefg30
1d4891b017 Rename several MP traits 2020-12-31 12:09:56 +01:00
Paul Chote
70cb0d2924 Improve TS map importer and reimport classic maps. 2020-07-13 14:02:02 +02:00
Paul Chote
5f588561b6 Rewrite TS minimap rendering:
* Rename LeftColor and RightColor to MinColor and MaxColor
  These are mapped from LowRadarColor and HighRadarColor in
  the original inis, and appear to be used to set the bounding
  values for selecting a random colour, NOT for left/right
  pixels (which caused noticeably wrong banding).

* Adjust brightness based on terrain height.
  MinHeightColorBrightness and MaxHeightColorBrightness
  were chosen by trial/error to match the original
  map preview rendering.
2020-07-07 22:12:22 +02:00
Paul Chote
56739f87fb Allow plugs to be configured in the map editor. 2020-06-19 17:57:56 +02:00
Ivaylo Draganov
3e2022a3dd Allow players to mute shellmap background music 2020-02-22 15:50:01 +00:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
abcdefg30
9356c8afd0 Fix unarmed units idling on the ts shellmap 2019-09-24 16:48:52 +02:00
abcdefg30
72bff74ca5 Fix passengers idling on the ts shellmap 2019-09-24 16:48:52 +02:00
abcdefg30
2d304efb73 Convert all spaces to tabs in the ts shellmap script 2019-09-24 16:48:52 +02:00
abcdefg30
c7784cbc8e Fix reinforcements on the ts shellmap not attack moving 2019-09-24 16:48:52 +02:00
Paul Chote
e3f868f0a8 Update TS map previews and formatting. 2019-05-02 13:40:22 +02:00
Mustafa Alperen Seki
1373a4e16e Seperate TS shellmap rules to Rules yaml.
And make all buildings and walls indestructible.
2019-03-30 23:08:46 +01:00
Mustafa Alperen Seki
7fe2d1223b Disable veterancy on TS Shellmap 2019-03-30 17:26:43 +01:00
abcdefg30
8b9603168a Change the year number in all lua headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
Jean-Rémy Buchs
fc725c6c0c add GPLv3+ header to all lua scripts 2017-04-10 21:13:51 +02:00
Paul Chote
da5a725458 Add support for per-source and total external condition caps. 2017-02-18 19:10:22 +00:00
Paul Chote
443c3ee72d Disable sound on the shell maps. 2016-12-23 11:34:23 +00:00
Paul Chote
f4f2030b29 Port scripts to new api. 2016-12-11 00:40:17 +00:00
Paul Chote
ea7ad2e337 Migrate lua upgrades to conditions. 2016-12-11 00:40:14 +00:00
Paul Chote
12d31cd09e Replace UpgradeTypes -> RequiresCondition across TS. 2016-11-19 17:19:26 +00:00
reaperrr
01282e7b3c TS yaml style fixes 2016-08-21 19:43:37 +02:00
Taryn Hill
1bb2aa3522 Add Marn's Shellmap "Fields of Green" to TS 2016-04-20 13:18:15 -05:00