Chris Forbes
|
0c4bf5b2b3
|
split Target out into its own file
|
2011-01-30 21:47:04 +13:00 |
|
Chris Forbes
|
51ab2b4969
|
fix targets staying valid across owner changes
|
2011-01-30 21:45:08 +13:00 |
|
Paul Chote
|
6e1cb23f10
|
"Repairing" eva notification for ra and cnc.
|
2011-01-30 18:35:44 +13:00 |
|
Chris Forbes
|
c8a68659a0
|
add INotifyOtherCaptured, for reacting to other units changing ownership
|
2011-01-30 17:43:25 +13:00 |
|
Chris Forbes
|
7a4380e7bd
|
fix exploitable SetStance order
|
2011-01-30 17:33:04 +13:00 |
|
Chris Forbes
|
79a46272ac
|
remove some crap from viewport
|
2011-01-30 17:27:39 +13:00 |
|
Chris Forbes
|
3c9891cdea
|
blah
|
2011-01-30 15:55:46 +13:00 |
|
Paul Chote
|
d45db9eb9c
|
Shift production audio onto ProductionQueue.
|
2011-01-29 12:58:56 +13:00 |
|
Chris Forbes
|
a8d848b3c4
|
fix LockTeams checkbox by not using the binder
|
2011-01-28 17:31:24 +13:00 |
|
Chris Forbes
|
d3ddefbaa3
|
add ActionQueue, rather than leaving random variables lying around in Game.cs
|
2011-01-27 21:46:36 +13:00 |
|
Paul Chote
|
492c025844
|
Load last mod on startup.
|
2011-01-27 20:50:04 +13:00 |
|
Paul Chote
|
746c3d068c
|
Use the existing settings mechanism for --settings-value. Allows the defaults to be queried.
|
2011-01-27 20:50:04 +13:00 |
|
Paul Chote
|
ef462c5164
|
Take SpecialPackageRoot into account when installing packages
|
2011-01-27 20:50:03 +13:00 |
|
Paul Chote
|
580b9014b3
|
Install map button (does not verify that maps are valid).
|
2011-01-27 20:50:03 +13:00 |
|
Paul Chote
|
1bdadb6631
|
Clear widgets on mod change
|
2011-01-27 20:50:03 +13:00 |
|
Paul Chote
|
646863b85b
|
Remove unused InitDelegates() method. Don't mutate the Children list directly.
|
2011-01-27 20:50:03 +13:00 |
|
Paul Chote
|
a6900c256d
|
Implement --display-filepicker in OpenRA.Utility. Remove all the functionality that windows doesn't support.
|
2011-01-27 20:50:02 +13:00 |
|
Paul Chote
|
44d8e83773
|
Rework OpenRA.Utility
|
2011-01-27 20:50:02 +13:00 |
|
Paul Chote
|
c93bdf73aa
|
Have a single utility app per platform. Route zip extraction and ra package install to the .net utility app under osx.
|
2011-01-27 20:50:02 +13:00 |
|
Paul Chote
|
8e5f307ba8
|
Remove some duplication
|
2011-01-27 20:50:02 +13:00 |
|
Paul Chote
|
a3f26cec46
|
Fix sound after mod switching.
|
2011-01-27 20:50:02 +13:00 |
|
Paul Chote
|
aa319ee403
|
Begin refactoring utility process launching.
|
2011-01-27 20:50:02 +13:00 |
|
Paul Chote
|
d39adf67b2
|
Indeterminate progress bar
|
2011-01-27 20:50:02 +13:00 |
|
Paul Chote
|
2c0a928b48
|
Fix terrain being drawn using the cursor palette.
|
2011-01-27 20:50:02 +13:00 |
|
Paul Chote
|
11aab8705e
|
Display the selector in all menus. Fix information leakage from previous mod.
|
2011-01-27 20:50:01 +13:00 |
|
Paul Chote
|
f44903b50f
|
Support ingame mod switching.
|
2011-01-27 20:50:01 +13:00 |
|
Paul Chote
|
792c82c2d4
|
Automatically extract packages. Fix ra.
|
2011-01-27 20:50:01 +13:00 |
|
Paul Chote
|
5ce5d48b04
|
Extracting packages
|
2011-01-27 20:50:01 +13:00 |
|
Paul Chote
|
775ccc112b
|
Progress bars.
|
2011-01-27 20:50:01 +13:00 |
|
Paul Chote
|
421058866d
|
Better install menu and package downloading.
|
2011-01-27 20:50:01 +13:00 |
|
Paul Chote
|
42a5b0a993
|
Fix the hyperspeed shellmap by setting the initial tick time *after* we're done loading.
|
2011-01-27 20:50:00 +13:00 |
|
Paul Chote
|
ea9003d6fc
|
Port cursors to yaml.
|
2011-01-27 20:50:00 +13:00 |
|
Paul Chote
|
827a19adef
|
Fix the cursor during init.
|
2011-01-27 20:50:00 +13:00 |
|
Paul Chote
|
6a90f00298
|
Start tidying things up
|
2011-01-27 20:50:00 +13:00 |
|
Paul Chote
|
908a927929
|
Add "Install from web" "Install from CD" and "Quit" buttons to the install menu. "From CD" prompts a system file picker (osx only).
|
2011-01-27 20:50:00 +13:00 |
|
Paul Chote
|
6c14b78b7c
|
Load the game into an intermediate state where RAInitDelegate can install packages, etc (an even bigger hack).
|
2011-01-27 20:50:00 +13:00 |
|
Paul Chote
|
6776d6f906
|
Load the main menu without loading mixes or creating a shellmap world. A giant hack.
|
2011-01-27 20:50:00 +13:00 |
|
Paul Chote
|
108b90f192
|
Allow the ra/cnc package dir to be overridden at launch-time.
|
2011-01-27 20:50:00 +13:00 |
|
Paul Chote
|
0bd466a9e9
|
Use a lookup table for fvecs.
|
2011-01-27 12:05:13 +13:00 |
|
Paul Chote
|
9db41f5638
|
Remove fp from facing calculation.
|
2011-01-27 12:01:02 +13:00 |
|
Chris Forbes
|
848622054d
|
unstatic SpriteLoader
|
2011-01-26 21:09:07 +13:00 |
|
Chris Forbes
|
f032322948
|
remove System.Xml using from SequenceProvider
|
2011-01-26 21:07:54 +13:00 |
|
Chris Forbes
|
1d7f57941e
|
rename SpriteSheetBuilder to SpriteLoader; it's dumb otherwise
|
2011-01-26 21:07:54 +13:00 |
|
Chris Forbes
|
0f84ac5215
|
RenderBuilding.BuildingPreview pushed down to RenderSimple and renamed to .RenderPreview()
|
2011-01-26 21:06:05 +13:00 |
|
Chris Forbes
|
180d58c35a
|
only bother hashing traits that have ISync
|
2011-01-26 21:00:31 +13:00 |
|
Chris Forbes
|
f52620f6fc
|
add ISync to all traits that have [Sync] members
|
2011-01-26 21:00:28 +13:00 |
|
Chris Forbes
|
b7ea695f0c
|
better error when no sequences defined at all
|
2011-01-26 20:55:23 +13:00 |
|
Paul Chote
|
272ba08c21
|
Likewise for PlayerResources
|
2011-01-25 18:26:15 +13:00 |
|
Paul Chote
|
b9e32e5c06
|
Load maps from <support dir>/maps/<mod>/ too.
|
2011-01-21 17:38:28 +13:00 |
|
Paul Chote
|
481cc7807b
|
Don't require a WorldRenderer to draw non-world-rendering widgets.
|
2011-01-19 20:41:32 +13:00 |
|