Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
3,218 Commits 1 Branch 0 Tags
0cf39991db1209f4d69f09d5ed70a86f7f345e95
Commit Graph

8 Commits

Author SHA1 Message Date
Chris Forbes
5f58379f5b reenable cash sounds; if you want to disable them for your mod, don't set those evaAlerts properties. (as done in cnc); add SplitOreAndCash property to MoneyBinWidget, restoring old RA behavior (cnc is unchanged) 2010-06-16 20:18:01 +12:00
Paul Chote
aba5c777db The original method worked better; take the best of both worlds 2010-06-13 22:00:39 +12:00
Bob
8285c7d158 refactoring Widget 2010-05-29 18:01:36 +12:00
Chris Forbes
46e465cf33 resources moved off player onto a synced trait 2010-05-12 18:29:25 +12:00
alzeih
429821f6c4 copy constructors 2010-04-24 20:14:33 +12:00
alzeih
471a5c29c8 refactored a bit - something is still failing 2010-04-24 19:48:15 +12:00
Chris Forbes
bc35249543 some cleanup 2010-04-15 19:15:50 +12:00
Chris Forbes
f61c87f0d2 converted moneybin to widget; generic tooltip hax 2010-04-15 19:06:01 +12:00
Powered by Gitea Version: 1.25.1 Page: 259ms Template: 18ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API