Matthias Mailänder
4f080a996e
also render highest density sprite frame
2015-12-25 19:37:55 +01:00
RoosterDragon
9f728b287b
Remove event handlers to CellEntryChanged when done.
...
Several classes would attach event handlers to the Map which would live longer then they did. Detaching them when no longer needed allows the GC to reclaim them.
2015-11-04 23:09:32 +00:00
Pavel Penev
f7a63ab2f8
Fix D2kEditorResourceLayer starting NetWorth
2015-10-22 01:10:16 +03:00
Matthias Mailänder
fea59346a5
add a total resource cash counter to the map editor
2015-09-19 18:21:07 +02:00
Paul Chote
1f0f8c953b
Use TerrainSpriteLayers for editor resources.
2015-07-18 12:14:13 +01:00
Paul Chote
c44afc0722
Remove viewport editor-mode assumptions.
2015-06-16 08:16:49 +01:00
Paul Chote
2156a234db
Render shroud outside map bounds.
...
Fixes a regression from #8337 .
2015-06-15 18:06:43 +01:00
Paul Chote
6e09c62fdd
Allow resource placement outside the map cordon.
2015-06-11 21:27:35 +01:00
Paul Chote
bf4722fb9f
Distinguish between all map cells and cells inside map bounds.
2015-06-02 21:53:25 +01:00
Paul Chote
469f47aeea
Add new map editor UI.
2015-05-15 17:09:27 +01:00
Paul Chote
d211fe9fe1
Add the world components of the new editor.
2015-05-15 17:09:20 +01:00