Commit Graph

4540 Commits

Author SHA1 Message Date
Matthias Mailänder
a980d82162 Merge pull request #4694 from Unit158/fix
Changed things to do with Shroud to WRange. Updated Utility. Closes #4679
2014-03-06 08:51:45 +01:00
Matthias Mailänder
6480fd7601 Merge pull request #4761 from ScottNZ/lua-desert-shellmap
Port the desert shellmap to Lua
2014-03-06 08:11:34 +01:00
ScottNZ
7d43ecc33f Remove the temperate RA shellmap and port the desert shellmap to Lua. 2014-03-06 19:27:29 +13:00
ScottNZ
79d1a944bc Fix weapon speeds of ants/zombies/dinos 2014-03-06 18:19:50 +13:00
Chicken man
a538914d6c Updated maps to work with changes. 2014-03-05 17:30:35 -05:00
Chicken man
718ddf9afd Updated mods to work with changes. 2014-03-05 17:30:34 -05:00
Matthias Mailänder
56470b918b use the disabled palette to render husks
closes #4631
2014-03-05 23:18:14 +01:00
Matthias Mailänder
7867aea4dc Merge pull request #4638 from AgentAAA/patch-1
update weapons.yaml so that Laser damage is set to 360
2014-03-05 22:52:17 +01:00
Matthias Mailänder
7a478dbcd5 Update voices.yaml
indention cleanup
2014-03-05 22:05:37 +01:00
Matthias Mailänder
c11a6c13a6 added a desert variation of TENT and MSLO 2014-03-05 10:25:46 +01:00
Matthias Mailänder
9ce25bd400 added a snow variation of TENT by Kilkakon
http://kilkakon.com/kocb/tent.zip
2014-03-05 08:56:36 +01:00
Curtis Shmyr
2f5947fffc Aircraft defence balance changes 2014-03-03 17:12:53 -07:00
Iamgoofball
2c649f0eaf Rebalanced Viceroids and Tiberium. PR number 4745. 2014-03-01 16:55:18 -08:00
Matthias Mailänder
28e672fcf8 Merge pull request #4724 from RiderRockon/bleed
Reduced range and increased build time of static defense
2014-03-01 19:38:46 +01:00
Matthias Mailänder
5ab7b26fbf Merge pull request #4756 from ScottNZ/aagun
AA gun polish
2014-03-01 18:52:49 +01:00
ScottNZ
b0c1e40609 Adjusted AA Guns to fire their guns alternately at a high fire rate, and added contrails to their bullets. 2014-03-02 02:41:53 +13:00
Paul Chote
3c3a047c21 Remove beacon from ion cannon and add to airstrike. Fixes #4732. 2014-03-01 12:54:22 +13:00
Matthias Mailänder
ca2f68ab32 removed demo.mix 2014-02-28 19:41:51 +01:00
Matthias Mailänder
2072f48ef7 Merge pull request #4721 from Smilex/A10_vision
closes #4696
closes #4687
2014-02-24 22:11:17 +01:00
Ian T. Jacobsen
6d4eada679 Added a camera to the A10. That spawns as they attack, and is destroyed as they leave 2014-02-24 19:36:38 +00:00
Dan9550
0e905a39eb R3moved C4 target type from walls in D2K
D2K Destructable trait, walls
2014-02-24 18:27:22 +11:00
Dan9550
fefb43eb8e Commando fixes for walls
Removed commented lines
2014-02-24 16:45:57 +11:00
Rider Rockon
232f0da14a Reduce turret vision & Increase Build Time
Guard Tower
- Reduced vision from 7 to 6
- Increased buildtime from 12s to 24s

Gun Turret
- Reduced vision from 7 to 6
- Increased buildtime from 15s to 30s

SAM Site
- Increased buildtime from 18s to 36s

Advanced Guard Tower
- Reduced vision from 9 to 7
- Increased buildtime from 24s to 48s

Obelisk of Light
- Reduced vision from 8 to 7
- Increased buildtime from 36s to 52s
2014-02-24 00:18:00 +01:00
Rider Rockon
9e35e01e3a Reduced turret range values
Reduced Guard Tower weapon range from 6 to 5
Reduced Gun Turret weapon range from 6 to 5
Reduced Sam Site weapon range from 10 to 7
Reduced Advanced Guard Tower weapon range from 8 to 6
Reduced Obelisk of Light weapon range from 8.5 to 6.5
2014-02-24 00:11:04 +01:00
Matthias Mailänder
d7b891d995 Merge pull request #4682 from ScottNZ/beacon
closes #2320
closes #3767
closes #3810
2014-02-23 09:55:23 +01:00
ScottNZ
338fb38bd3 Add beacon/radar ping placements for nukes/ion cannons/chronospheres/iron curtains. 2014-02-23 13:14:00 +13:00
Matthew Uzzell
c6b0e37f7e updated the AllowSpectate variable to be AllowSpectators
added KickSpectatorsLogic for a confimation of kicking spectators & changed the toggle buttons to be a checkbox
2014-02-22 21:55:35 +00:00
Matthew Uzzell
88121b272d edited the LobbyLogic to include a spectator toggle in the server admin dropdown. 2014-02-22 21:55:34 +00:00
Paul Chote
89ca2686d0 Merge pull request #4710 from Mailaender/grenadier-die6
Fixed a crash when the grenadier is sonic tank zapped
2014-02-23 01:17:38 +13:00
Matthias Mailänder
b8c3ceee59 buildable hovercraft in developer mode 2014-02-22 12:58:53 +01:00
Matthias Mailänder
a4569d3b35 fixed a crash when the grenadier is sonic tank zapped 2014-02-22 12:48:56 +01:00
Matthias Mailänder
666f9b4e47 added an icon for the hovercraft 2014-02-22 12:41:20 +01:00
reaperrr
578d2363b3 Match Obelisk charge anim speed with original
Without a high tick value the charge anim plays way too fast.
2014-02-21 22:27:06 +01:00
reaperrr
8c5957d0d8 Enable Obelisk charge anim and sound
Enables Obeliks charge anim and sound by using AttackTesla instead of AttackTurreted.
2014-02-21 22:24:45 +01:00
ScottNZ
2a8efde8e6 Add map beacons and radar pings 2014-02-22 00:07:53 +13:00
Matthias Mailänder
5418441bb5 Merge pull request #4662 from obrakmann/lua
Add Actor.Guard, Actor.OnDamaged and constants for facing values to Lua interface
2014-02-19 00:09:38 +01:00
Oliver Brakmann
e65626cc6b Add Actor.Guard 2014-02-17 19:16:47 +01:00
Oliver Brakmann
bfc34df581 Add Actor.OnDamaged
Allows the AI to react to its units being attacked.
2014-02-17 19:16:47 +01:00
Oliver Brakmann
ba1558259b Add constants for the 8 main facing values to Lua. Fixes #4490 2014-02-17 19:16:47 +01:00
Dan9550
a742362a26 Fixes for TD Husks and unit labels
Fixes fixes fixes!

done :|

cgfchjbjkvf
2014-02-17 22:39:08 +11:00
Paul Chote
fb5c238475 Merge pull request #4661 from Mailaender/allies04-bitrot
Saved Allies04 from bit rotting
2014-02-16 11:54:50 +13:00
Matthias Mailänder
e7874b850d never allow C4 on barrels 2014-02-15 23:46:18 +01:00
Matthias Mailänder
b014af11b0 allow vehicle demolition with C4 in ra and d2k 2014-02-15 23:46:18 +01:00
Paul Chote
f47f65e9c4 Merge pull request #4579 from pizzaoverhead/GrowResources
Added RAmod debug cheat option to grow resources.
2014-02-16 11:26:02 +13:00
Pizzaoverhead
e0b40e2088 Added debug cheat button to grow map resources. 2014-02-15 17:30:36 +00:00
Matthias Mailänder
28df2d6982 lst is now using it's own render trait 2014-02-15 15:39:00 +01:00
Matthias Mailänder
d18b657bfd tooltips are now defined in sequences
closes #4573
2014-02-15 15:38:59 +01:00
Temeez
878c1bd80b Fixed dino not crushing crates 2014-02-14 23:46:09 +02:00
Paul Chote
04481cb958 Merge pull request #4445 from Mailaender/miss-sprites
Set up all MISS sprites
2014-02-14 18:14:37 +13:00
Paul Chote
1ac4de9260 Merge pull request #4616 from ScottNZ/transport
Fix cargo loading/unloading
2014-02-13 23:31:16 +13:00