reaperrr
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5cb198829b
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Revive magenta desert tiles for compatibility reasons
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2014-12-03 22:03:13 +01:00 |
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reaperrr
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e575cc0864
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Adds editor categories to TD tilesets
Removes magenta desert tiles
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2014-12-03 21:23:09 +01:00 |
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Psydev
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186e49aaee
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did same changes to desert tileset
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2014-05-11 23:34:03 -07:00 |
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Matthias Mailänder
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3de1516747
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allow invalid terrain targets for Air/Water bound weapons
made terrain targeting consistent with actors
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2014-01-04 09:57:09 +01:00 |
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Matthias Mailänder
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c6d9574d52
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automatically fix open areas
and don't hard-code the tiles no more
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2014-01-03 16:46:38 +01:00 |
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Matthias Mailänder
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a2f5ffd59e
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made WaterPaletteRotation more configurable
Base is now configurable per terrain
ExcludePalettes is now exposed to yaml
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2012-11-17 13:13:32 +01:00 |
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Matthias Mailänder
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d3915ad291
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string AcceptsSmudgeType replaces boolean AcceptSmudge
because Dune 2000 has different craters for rock and sand
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2012-06-27 13:19:52 +12:00 |
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Chris Forbes
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67b4ef3084
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#1108 changed BuildingInfo.WaterBound to a list of terraintypes. makes it possible to have buildings with custom terrain requirements
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2011-08-17 07:52:35 +12:00 |
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Paul Chote
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f13343ef2e
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Fix tilesets colours for snow and blue tib, fix unit speed over tib, fix lst pathability.
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2010-10-13 19:57:18 +13:00 |
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Paul Chote
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f616a527ee
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Reorganise cnc mod dir. Exposes a bug in folder/package priority.
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2010-09-09 20:31:54 +12:00 |
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