Commit Graph

10 Commits

Author SHA1 Message Date
reaperrr
5cb198829b Revive magenta desert tiles for compatibility reasons 2014-12-03 22:03:13 +01:00
reaperrr
e575cc0864 Adds editor categories to TD tilesets
Removes magenta desert tiles
2014-12-03 21:23:09 +01:00
Psydev
186e49aaee did same changes to desert tileset 2014-05-11 23:34:03 -07:00
Matthias Mailänder
3de1516747 allow invalid terrain targets for Air/Water bound weapons
made terrain targeting consistent with actors
2014-01-04 09:57:09 +01:00
Matthias Mailänder
c6d9574d52 automatically fix open areas
and don't hard-code the tiles no more
2014-01-03 16:46:38 +01:00
Matthias Mailänder
a2f5ffd59e made WaterPaletteRotation more configurable
Base is now configurable per terrain
ExcludePalettes is now exposed to yaml
2012-11-17 13:13:32 +01:00
Matthias Mailänder
d3915ad291 string AcceptsSmudgeType replaces boolean AcceptSmudge
because Dune 2000 has different craters for rock and sand
2012-06-27 13:19:52 +12:00
Chris Forbes
67b4ef3084 #1108 changed BuildingInfo.WaterBound to a list of terraintypes. makes it possible to have buildings with custom terrain requirements 2011-08-17 07:52:35 +12:00
Paul Chote
f13343ef2e Fix tilesets colours for snow and blue tib, fix unit speed over tib, fix lst pathability. 2010-10-13 19:57:18 +13:00
Paul Chote
f616a527ee Reorganise cnc mod dir. Exposes a bug in folder/package priority. 2010-09-09 20:31:54 +12:00