Paul Chote
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6877c29fa6
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Reimplement production queue switching from selection.
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2011-07-03 07:02:17 +12:00 |
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Paul Chote
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70faee4e9c
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Remove obsoleted artwork
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2011-07-03 06:32:05 +12:00 |
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Paul Chote
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8950ef7bcb
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Hook up sell/repair buttons
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2011-07-03 06:29:41 +12:00 |
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Paul Chote
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f96840df36
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Rewrite production palette. Tooltips will be reimplemented later.
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2011-07-03 06:20:02 +12:00 |
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Paul Chote
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c76811c5e1
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Rewrite production tabs (again): Avoid doing a pile of work every tick; support multiple queue types grouped under one category; Tab numbering is sticky.
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2011-07-03 01:48:14 +12:00 |
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Paul Chote
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fe380b13ac
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Rewrite ProductionTabsWidget.
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2011-07-02 21:18:26 +12:00 |
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Paul Chote
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d5e63538ad
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Port production palette from ui2 branch. Needs reworking. Unfinished.
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2011-07-02 07:32:34 +12:00 |
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Paul Chote
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e922e8028c
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Hook up tib storage bar
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2011-07-02 06:23:48 +12:00 |
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Paul Chote
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7e67fdb446
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Wire up power bar
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2011-07-02 04:27:40 +12:00 |
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Paul Chote
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1f92286b51
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Wire up cash display
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2011-07-02 03:53:13 +12:00 |
|
Paul Chote
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7e42175a94
|
Mock up sidebar using existing widgets
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2011-07-02 03:45:42 +12:00 |
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Paul Chote
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717471a522
|
New faction flags
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2011-07-02 01:31:18 +12:00 |
|
Paul Chote
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9b3cedd37f
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Show map title in the lobby
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2011-07-01 23:37:53 +12:00 |
|
Daniel Hernandez
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0224b3b745
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Fix stnk husk (Fixes #985).
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2011-07-01 23:22:07 +12:00 |
|
Paul Chote
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3dec6016e7
|
Remove diplomacy menu, lock teams option (Feature #950).
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2011-07-01 23:19:50 +12:00 |
|
Paul Chote
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fa6b9983d3
|
Conquest objectives panel (Feature #949).
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2011-07-01 23:07:50 +12:00 |
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Paul Chote
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97186d8bd9
|
Support custom checkbox symbols. Add a crossed variant to C&C. Correctly copies checkbox state when copying checkboxes.
|
2011-07-01 23:04:48 +12:00 |
|
Paul Chote
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7c63138e3f
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Mechanism for showing mission objectives in the ingame menu. Fixes #948.
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2011-07-01 02:34:30 +12:00 |
|
Paul Chote
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c2519375b2
|
Reduce grenadier death damage. Fixes #957.
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2011-07-01 00:35:09 +12:00 |
|
Paul Chote
|
0f3be08491
|
Halve tiberium damage to infantry, deal it smoothly.
|
2011-07-01 00:19:46 +12:00 |
|
Paul Chote
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a835edfab1
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Increase tiberium pathing penalty for infantry. Fixes #953.
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2011-07-01 00:16:28 +12:00 |
|
Paul Chote
|
9cbf372698
|
Use new reveal-map and heal crate effects. Fixes #977.
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2011-07-01 00:12:27 +12:00 |
|
Paul Chote
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17fa312108
|
Use new cloak crate effect
|
2011-07-01 00:08:43 +12:00 |
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Paul Chote
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11a9bc7e43
|
Remove ExcludedActors from crate actions. Use a tag trait for cloakable actors. Ban MCV from receiving cloak.
|
2011-07-01 00:07:04 +12:00 |
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Paul Chote
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f360559869
|
Remove some crap from Cloak.
|
2011-06-30 23:54:42 +12:00 |
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Paul Chote
|
fc10b79e1d
|
Capturable Biolab allows production of player-controlled viceroids.
|
2011-06-30 20:20:00 +12:00 |
|
Paul Chote
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9657d697fc
|
Add dino/vice icons, dino voices, crate effects from Sole Survivor
|
2011-06-30 20:16:16 +12:00 |
|
Paul Chote
|
3816cca667
|
Remove Tundra map and the snow tileset. Fixes #969.
|
2011-06-29 00:05:10 +12:00 |
|
Paul Chote
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c58284d06f
|
Increase ATWR range by 1. Fixes #941 (detection circle not visible).
|
2011-06-29 00:05:10 +12:00 |
|
Paul Chote
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a7670f10ea
|
Reduce SAM Site range. Fixes #954.
|
2011-06-29 00:05:10 +12:00 |
|
Paul Chote
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05826c0c9b
|
Fix Apache tooltip, halve it's damage. Fixes #952.
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2011-06-29 00:05:10 +12:00 |
|
Chris Forbes
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43d8750aad
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fixed #728: BuildableInfo.BaseNormal -> GivesBuildableArea
|
2011-06-28 23:11:20 +12:00 |
|
Daniel Hernandez
|
5e0817fc37
|
Remappable oil derricks. Fixes #502.
|
2011-06-27 20:43:30 +12:00 |
|
Paul Chote
|
9886c1f6fe
|
Fix unremappable pixels in heli.shp (Fixes #965).
|
2011-06-27 20:10:02 +12:00 |
|
Paul Chote
|
2cdc3c4288
|
Fix e3 firing offset. Fixes #936.
|
2011-06-26 02:29:25 +12:00 |
|
Paul Chote
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31cb1c017f
|
Fix e4, e5 firing offsets.
|
2011-06-26 02:29:25 +12:00 |
|
Paul Chote
|
a4e319b9d2
|
Define a specific harvest cursor. Use attack for cnc harvest.
|
2011-06-25 17:40:34 +12:00 |
|
Paul Chote
|
fc37733c3c
|
Add a screen-space offset to barrel positions, and fix HTNK firing offsets. Fixes #803, 929.
|
2011-06-25 15:25:22 +12:00 |
|
Paul Chote
|
b64c5e001e
|
Add support for C&C Covert Ops music (fixes half of #824).
|
2011-06-25 14:43:45 +12:00 |
|
Paul Chote
|
24a649d491
|
Fix artillery firing offset. Fixes #928.
|
2011-06-25 14:06:54 +12:00 |
|
Paul Chote
|
2f07a38de0
|
Fix JEEP turret offset (Fixes #927)
|
2011-06-25 13:57:05 +12:00 |
|
Paul Chote
|
016a082a76
|
Add Great Shot!' and Map theme' scores. Use Map theme for the shellmap. Fixes #913.
|
2011-06-25 13:32:16 +12:00 |
|
Chris Forbes
|
6be55b61aa
|
fixed #934 -- convert all AttackBase.MuzzleFlash uses to WithMuzzleFlash
|
2011-06-25 11:51:04 +12:00 |
|
Paul Chote
|
b39880a845
|
SAM site muzzleflash (Fixes #923)
|
2011-06-25 00:17:49 +12:00 |
|
Paul Chote
|
6817332317
|
Rework apache weapon and firing offsets. Has duel machine guns with 10 shots, reloads all of its ammo every 8 seconds. Damage increased, and can now attack air. Fixes second half of #930.
|
2011-06-24 23:58:52 +12:00 |
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Paul Chote
|
44c86928ec
|
Rework orca weapons and firing offsets. Now fires a volley of 10 rockets, which reload at 2 per 3 seconds. Fixes half of #930.
|
2011-06-24 23:58:30 +12:00 |
|
Paul Chote
|
3b55b92573
|
Fix BGGY turret location (Fixes #926)
|
2011-06-24 20:56:45 +12:00 |
|
Paul Chote
|
24266ebc93
|
Autodetect CD instead of prompting the user. Fixes #911. Requires testing under Windows and Linux.
|
2011-06-24 19:08:29 +12:00 |
|
Paul Chote
|
dc9b0adba9
|
Kill unused map installation code.
|
2011-06-24 17:26:33 +12:00 |
|
Paul Chote
|
8122d63a74
|
Remove SSM from Nod
|
2011-06-24 01:40:00 +12:00 |
|