Matthias Mailänder
4c8f05e8aa
Merge pull request #7178 from Mailaender/d2k-carryall-delivery
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Polished the Dune 2000 shellmap to highlight both Carryalls and Sandworms
2015-01-02 11:29:15 +01:00
Oliver Brakmann
c1bf8b29e3
Add worm spawn points to d2k maps
2014-12-28 17:47:36 +01:00
Matthias Mailänder
1e8382b7a1
add new map Kanly
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http://resource.openra.net/maps/1696
2014-12-28 17:47:36 +01:00
Matthias Mailänder
d9c7096151
add new map Eyes of The Desert
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http://resource.openra.net/maps/1661
2014-12-28 17:47:36 +01:00
Matthias Mailänder
c1d9665b3d
drop in Atreides harvester replacements with carryalls
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replace Harkonnen base with Emperors outpost
2014-12-25 14:25:29 +01:00
Paul Chote
bd2518649a
Upgrade shipped maps to the latest format.
2014-12-23 10:00:19 +13:00
penev92
f57625f9e6
Add WormAttack notification, fix worm min count and spawn interval
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Enhance usage of WormManager Minimum and Maximum properties, add escape radius to AttackSwallow
2014-12-13 14:06:56 +02:00
penev92
c4efd269d4
Step three in implementing sandworms
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Removed/fixed comments
Code style fixes
Fixed AttackWander, addressed style nits
Fix Travis crash
2014-12-13 14:02:44 +02:00
penev92
1057f8ff3b
Second implementation of Sandworms
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Fix tabs in AttackSwallow.cs
2014-12-13 14:02:43 +02:00
Matthias Mailänder
6f5e25f608
remove map Brimstone
2014-10-28 07:37:10 +01:00
Matthias Mailänder
5d5bf1459f
added Vladimir's Folly
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http://resource.openra.net/maps/1639/
2014-10-26 19:45:30 +01:00
Matthias Mailänder
8d6d09a394
added Desert Twister by @psydev
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http://resource.openra.net/maps/990
2014-10-26 15:54:02 +01:00
Matthias Mailänder
282f23b082
added Oasis Conquest
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http://resource.openra.net/maps/1470
2014-10-26 15:53:45 +01:00
Paul Chote
cf2d30d80a
Update map yaml formatting.
2014-10-19 21:06:50 +13:00
abcdefg30
128ae6e1b7
Fixed wrong constructionyard placing on map brimstone
2014-09-27 14:46:21 +02:00
Mustapha
8b0eb279c3
Added "Pasty Mesa" map and some tile fixes
2014-07-22 16:48:57 +03:00
Matthias Mailänder
a550febc94
categorize shellmaps
2014-07-06 21:04:03 +02:00
Matthias Mailänder
3c502117a5
Merge pull request #5804 from MustaphaTR/d2k-shellmap
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Better Shellmap to D2K
2014-07-04 11:44:17 +02:00
Mustapha
c842f1cbc1
High Resolution Fix
2014-07-04 12:37:47 +03:00
Mustapha
432638dcfa
added mount idaho map
2014-07-03 09:59:07 +03:00
Mustapha
e13f8873c0
New Shellmap
2014-07-03 09:51:36 +03:00
Matthias Mailänder
4587ce6cd2
fix remaining errors spotted by new player lint check
2014-06-22 13:34:09 +02:00
Matthias Mailänder
8fc6fe10f2
Death Depths: 6 players to 2
2014-04-05 19:41:33 +02:00
Matthias Mailänder
c5be6b9877
Venac Ditch: 4 players to 2 players
2014-04-05 19:28:59 +02:00
Matthias Mailänder
e496f2a36d
randomized bricks
2014-01-16 20:59:16 +01:00
Matthias Mailänder
ca770e89c3
merged the bottom of the big rock
2014-01-16 20:50:50 +01:00
Matthias Mailänder
b9cdbaebbf
merged the giant crater into one tile
2014-01-16 20:50:50 +01:00
Matthias Mailänder
40834d1701
fixed and randomized the rock and sand tiles on all maps
2014-01-03 22:27:49 +01:00
Paul Chote
996877d9e5
Upgrade mod rules to match engine changes.
2013-12-26 20:42:13 +13:00
Matthias Mailänder
9db32178b3
remove executable bits from brimstone map
2013-12-25 09:39:43 +01:00
Paul Chote
cd2a1cb30f
Upgrade shipped maps to format 6.
2013-12-08 11:33:04 +13:00
Igor Popov
f5d5a3ca8e
Update distributed maps with RequiresMod where it's missing
2013-12-07 03:50:41 +04:00
Paul Chote
2016448471
Fix Brimstone starting configuration.
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Starting with a walled MCV is terrible for polish.
This gives the player a construction yard instead.
2013-12-04 10:24:55 +13:00
Matthias Mailänder
eabe16b1ff
remove 2 low details maps
2013-08-17 23:31:24 +02:00
Matthias Mailänder
ce01eca4d7
clean up d2k map folder
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- removed Forgotten Path as it lacks quality
- replaced small originals with larger/modded versions
2013-06-16 22:39:42 +02:00
Matthias Mailänder
ae8c556187
added Imperial Basin
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http://content.open-ra.org/index.php?p=detail&table=maps&id=1028
2013-06-16 22:34:03 +02:00
psydev
0c12dcb3c3
added forgotten_path map by Holloweye
2013-05-11 21:30:13 -07:00
psydev
30e953646d
added larger revision of dune_boogie map
2013-05-08 11:02:52 -07:00
psydev
6caadfcd8a
renamed sand_everywhere; added larger version
2013-05-04 21:11:59 +12:00
psydev
0f1ebeba23
updated sand_everywhere map
2013-05-04 20:59:44 +12:00
psydev
c0a08fd7f9
added d2k map, sand_everywhere
2013-05-04 20:59:44 +12:00
Scott_NZ
ca80ac2d1f
Start moving towards saner RA widget logic. This switches players to observer mode after they have finished playing in RA/D2k and removes some legacy code.
2013-04-26 13:50:14 +12:00
psydev
456b225c42
map updated & mcv speed 6
2013-04-16 03:10:58 -07:00
psydev
b688b268a0
added Brimstone map by sanedisruption
2013-04-16 03:03:46 -07:00
psydev
ab5082a9cb
updated dune_boogie.oramap
2013-04-16 01:27:32 -07:00
psydev
8579f83e63
updated two maps, dune_boogie & dead_in_motion rdx
2013-04-15 05:30:19 -07:00
psydev
22cf0c7de6
new map, dune_boogie
2013-04-13 09:13:23 -07:00
Matthias Mailänder
5249a17d48
d2k: add Tuck's Sietch remake
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by DraLUSAD from
http://www.sleipnirstuff.com/forum/viewtopic.php?f=83&t=16009
2012-12-12 09:46:26 +13:00
Matthias Mailänder
96a088f998
merge Dune 2000 "Rounded Edges" mod
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Changes include:
- bibs have been removed
- building offset and selection boxes adapted
- units and turrets leave husks
- siege tank barrel won't rotate anymore
- AI capable of building all units using all queues
- bullet traces
- windtrap animations
- unit balance (mix of Dune II, Dune 2000 and Red Alert)
- repair pad animation
- no more obsessive "silos needed"
- defense building queue → heavy armor queue
- medics (using thumper graphics)
- no buildable aircrafts anymore
- harvesting has been slowed down
2012-12-04 10:08:14 +13:00
Igor Popov
5f47b7b7fc
add 3v3 d2k map by Combine; add 2 ra maps by Holloweye (conquest + minigame)
2012-08-20 13:54:11 +12:00