Paul Chote
552bceb07c
SpriteEffect facing -> WAngle.
2020-05-09 10:20:23 -05:00
Paul Chote
fe58ed1283
Animation facing -> WAngle.
2020-05-09 10:20:23 -05:00
Paul Chote
02f41f9afc
Fix SpriteEffect updating twice in the first tick.
2020-03-28 17:12:25 +01:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
reaperrr
c55c65f6d7
Add delay support to SpriteEffect
2019-12-30 18:01:09 +00:00
Paul Chote
7937383bf4
Replace scaleSizeWithZoom with SpriteAnnotation.
2019-10-20 23:46:33 +02:00
abcdefg30
cadbd0d9ab
Change the year number in all cs headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
reaperrr
c2d6b78b18
Add dynamic position support to SpriteEffect
...
This was the last missing 'puzzle piece' to replace some remaining spcial-case effects.
2018-12-05 09:04:29 +13:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
reaperrr
593e86325b
Fix SpriteEffect not updating ScreenMap
2017-09-24 10:54:58 +01:00
reaperrr
46132ed5c6
Spatially partition SpriteEffect
2017-09-17 12:52:04 +01:00
reaperrr
d949e17b88
Perform FogObscures as late as possible
...
FogObscures is more expensive than simpler boolean, player or HasTraitInfo checks, so in these places it makes sense to perform the other checks first.
2017-08-07 09:42:12 +02:00
Taryn Hill
43317e0f5d
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
reaperrr
6a988fd676
Move WorldInteractionControllerWidget and SpriteEffect to Common
2016-05-23 23:30:48 +02:00