Commit Graph

14 Commits

Author SHA1 Message Date
Paul Chote
552bceb07c SpriteEffect facing -> WAngle. 2020-05-09 10:20:23 -05:00
Paul Chote
fe58ed1283 Animation facing -> WAngle. 2020-05-09 10:20:23 -05:00
Paul Chote
02f41f9afc Fix SpriteEffect updating twice in the first tick. 2020-03-28 17:12:25 +01:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
reaperrr
c55c65f6d7 Add delay support to SpriteEffect 2019-12-30 18:01:09 +00:00
Paul Chote
7937383bf4 Replace scaleSizeWithZoom with SpriteAnnotation. 2019-10-20 23:46:33 +02:00
abcdefg30
cadbd0d9ab Change the year number in all cs headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
reaperrr
c2d6b78b18 Add dynamic position support to SpriteEffect
This was the last missing 'puzzle piece' to replace some remaining spcial-case effects.
2018-12-05 09:04:29 +13:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
reaperrr
593e86325b Fix SpriteEffect not updating ScreenMap 2017-09-24 10:54:58 +01:00
reaperrr
46132ed5c6 Spatially partition SpriteEffect 2017-09-17 12:52:04 +01:00
reaperrr
d949e17b88 Perform FogObscures as late as possible
FogObscures is more expensive than simpler boolean, player or HasTraitInfo checks, so in these places it makes sense to perform the other checks first.
2017-08-07 09:42:12 +02:00
Taryn Hill
43317e0f5d Update copyright notice year to 2017 2016-12-31 23:46:13 -06:00
reaperrr
6a988fd676 Move WorldInteractionControllerWidget and SpriteEffect to Common 2016-05-23 23:30:48 +02:00