Commit Graph

24588 Commits

Author SHA1 Message Date
Matthias Mailänder
273dcce4d4 UPnP NAT discovery requires a restart as well. 2016-08-28 14:05:03 +02:00
Matthias Mailänder
5b2d6e9a47 Merge pull request #11905 from abcdefg30/timers
Fix timers in ObserverProductionIconsWidget being calculated wrongly in replays
2016-08-28 13:40:27 +02:00
Paul Chote
d1b7d0e0fb Use the MATLAB Jet colormap for displaying depth data. 2016-08-28 11:52:16 +01:00
Matthias Mailänder
e9eefcbc1b Add transparency to the Nod laser turret beam. 2016-08-28 12:41:02 +02:00
Matthias Mailänder
fc7e149401 The color definition changed to hex notation. 2016-08-28 12:23:40 +02:00
Matthias Mailänder
e4491a7957 Remove hard-coded LaserZap transparency. 2016-08-28 12:22:45 +02:00
abcdefg30
8bf6e15b9f Merge pull request #11908 from alercah/alercah-author
Add me to AUTHORS
2016-08-28 12:10:22 +02:00
abcdefg30
81acb8dd2f Merge pull request #11907 from alercah/resource-display-interface
Move resource tick logic into chrome classes.
2016-08-28 12:09:54 +02:00
abcdefg30
74ad33d14e Fix the positioning of the mute label in the TD music player 2016-08-28 11:54:03 +02:00
abcdefg30
11d49f3c1b Merge pull request #11910 from SoScared/balancewall
[RA] Tweak damage vs Concrete with flamers and E3.
2016-08-28 11:27:47 +02:00
Oliver Brakmann
d14ff2a54e Fix removing things in the editor when stopping standard-scrolling with RMB
The cause for this was that the `HandleMouseInput` method of the `EditorViewPortController` ran before the one from the regular `ViewPortController`, thus intercepting the button press.

Switching the order of the two around fixes that, but introduced another problem, namely that the tooltips stopped working. Switching the order meant that the `ViewPortController` laid "on top" of the `EditorViewPortController`, so the latter didn't receive the `MouseEntered` event anymore. Setting the `IgnoreMouseOver` flag in the `ViewPortController` fixes this.
2016-08-28 11:26:23 +02:00
SoScared
d2fb972c91 tweak some damage vs walls 2016-08-27 23:19:32 +02:00
Alexis Hunt
becbee8388 Move resource tick logic into chrome classes. 2016-08-27 17:17:24 -04:00
Alexis Hunt
61b3bd09b7 Add me to AUTHORS 2016-08-27 16:35:50 -04:00
abc013
ad108a0108 Added an ugrade rule and updated the ra mod 2016-08-27 22:10:35 +02:00
abc013
c2f21a21ef Replaced the AlliedMissiles boolean on JamsMissiles by a Stances field (DeflectionStances). 2016-08-27 22:09:12 +02:00
abcdefg30
cd1c520c5c Fix timers in ObserverProductionIconsWidget being calculated wrongly in replays 2016-08-27 20:35:44 +02:00
Matthias Mailänder
84d58f78d2 Merge pull request #11902 from pchote/score-line-margin
Increase the left margin of the ingame-menu team line.
2016-08-27 20:21:14 +02:00
Paul Chote
2c564d133e Enable depth buffer in TS. 2016-08-27 19:14:00 +01:00
Paul Chote
103e8075f2 Fix building EMP overlay depth offsets. 2016-08-27 19:14:00 +01:00
Paul Chote
66fbc0dfc4 Fix vehicle EMP overlay depth offset. 2016-08-27 19:13:59 +01:00
Paul Chote
8b6a355850 Fix tick tank depth offsets. 2016-08-27 19:13:59 +01:00
Paul Chote
a2239b5d46 Fix titan depth offsets. 2016-08-27 19:13:59 +01:00
Paul Chote
31351d825c Fix tunnel top depth metadata. 2016-08-27 19:13:59 +01:00
Paul Chote
f0adbac5a0 Fix infantry depth metadata. 2016-08-27 19:13:59 +01:00
Paul Chote
baf5a8ebe2 Fix explosion depth metadata. 2016-08-27 19:13:59 +01:00
Paul Chote
4e5c1deb5d Fix harvester harvest animation. 2016-08-27 19:13:58 +01:00
Paul Chote
1ff1435953 Set Offset on wake and resources. 2016-08-27 19:13:58 +01:00
Paul Chote
b52a81210e Set ZRamp on overlays. 2016-08-27 19:13:58 +01:00
Paul Chote
b066b88281 Set ZRamp on craters. 2016-08-27 19:13:58 +01:00
Matthias Mailänder
a7869fc010 Merge pull request #11866 from pchote/ts-civ-sequences
Remove duplication from TS civilian structure sequences.
2016-08-27 20:13:09 +02:00
abcdefg30
284d5e5af5 Fix a possible crash in the lua Player.Team property 2016-08-27 19:44:37 +02:00
Matthias Mailänder
020b0e628e Merge pull request #11871 from pchote/fix-production-circle
Remove hardcoded constants from Fly and ProductionAirdrop.
2016-08-27 19:43:15 +02:00
Paul Chote
82bee715df Add ^crate default for crates, drums, and palettes. 2016-08-27 18:31:04 +01:00
Paul Chote
4676e8b083 Overhaul civilian.yaml 2016-08-27 18:31:04 +01:00
Paul Chote
1b2e0ed55a Remove duplication from tree sequences. 2016-08-27 18:31:04 +01:00
Paul Chote
a6628efafb Remove duplication and set ZRamp on tracks and rocks. 2016-08-27 18:31:04 +01:00
abcdefg30
57d6f678e1 Remove an outdated TODO comment 2016-08-27 19:24:25 +02:00
Paul Chote
9e025e25ad Increase the left margin of the ingame-menu team line. 2016-08-27 18:03:16 +01:00
abcdefg30
cda23e808f Fix GpsDots being displayed when their CenterPosition is shrouded 2016-08-27 19:02:27 +02:00
reaperrr
7ac5a25ce6 Merge pull request #11882 from pchote/remove-astar-overlay
Remove legacy A* visualisation.
2016-08-27 18:37:23 +02:00
reaperrr
058bb49dff Merge pull request #11501 from pchote/tibsun-carryall
Add Carryall/Carryable traits, merging ts and d2k carryall behavior
2016-08-27 18:31:56 +02:00
Paul Chote
c3c6af018a Set carried turret facing on delivery. 2016-08-27 17:08:33 +01:00
Oliver Brakmann
7fbe282167 Merge pull request #11864 from pchote/line-depth
Fix line rendering with depth buffer enabled.
2016-08-27 17:57:30 +02:00
reaperrr
7739e7c0e0 Merge pull request #11887 from ABrandau/GDI-Medic-Sequence-Fix
TS medic crawl shadow frames correction.
2016-08-27 17:05:00 +02:00
Paul Chote
735a031d6e Fix selection rectangle with depth buffer enabled. 2016-08-27 15:43:20 +01:00
Paul Chote
3082c61e75 Add depth buffer support to tactical overlays. 2016-08-27 15:43:20 +01:00
Paul Chote
f3bac143e9 Add depth buffer support to beams and contrails. 2016-08-27 15:43:20 +01:00
Paul Chote
c092c93401 Add depth buffer support to debug overlays. 2016-08-27 15:43:20 +01:00
Paul Chote
50da18cd22 Add depth buffer support to RgbaColorRenderer. 2016-08-27 15:43:20 +01:00