Smittytron
348932692a
Change TD water crossings to Rough terrain
2018-04-10 01:13:29 +02:00
Paul Chote
4f0aa89c01
Remove TileSet.Palette and PaletteFromCurrentTileset.
2018-04-08 21:14:29 +02:00
Smittytron
f9a45130fa
Add Bridge to TerrainType
2018-03-04 21:29:11 +01:00
reaperrr
9107ca3bc1
Remove unused legacy IsWater flag
...
This was planned anyway, we had just forgotten about it when the last blocker was removed.
2018-02-22 11:51:10 +01:00
Smittytron
d5622ae1ca
Fix TD cliff tiles 29-31
2017-11-26 15:17:38 +01:00
rob-v
5cee040fc0
TD - Rename Template.Category to Template.Categories
2017-07-05 22:46:59 +02:00
Mustafa Alperen Seki
4f0e317371
Add Nooze's 1 Tile Cliffs to TD
2017-03-13 17:20:05 +02:00
reaperrr
ea18a89e03
Fix debris P03 template in TD jungle and snow terrain
2016-06-30 19:08:13 +02:00
Hanzik
52c8d165f8
Changed grid to darker red
2016-03-15 22:40:55 +01:00
Paul Chote
dd963b75f5
Per-terrain color validation.
2016-01-27 21:43:55 +00:00
Paul Chote
4f1d8b7ac9
Remove spurious final newline from mod files.
2016-01-02 20:06:53 +00:00
atlimit8
949994f10b
Convert MiniYaml colors to hex
2015-10-27 16:10:33 -05:00
reaperrr
ca055eb7bb
Refactored WaterPaletteRotation
...
Moved RotationBase from tileset definition to WaterPaletteRotation effect.
Unhardcoded rotation range and rotation rate.
Added possibility to exclude Tilesets from effect.
Fixed RA water palette rotation for actors on desert maps (#8872 ).
2015-09-06 19:25:10 +02:00
Paul Chote
84e85d8a5d
Rename Image -> Images.
2015-03-30 20:20:36 +01:00
Paul Chote
b2458fc614
Remove GlobalFilesystem.OpenWithExts. Closes #5272 .
2015-03-28 12:38:48 +00:00
Paul Chote
549c0bf382
Disable legacy sequence parsing in TD.
...
Removes unused `powerdown` sequences.
2015-03-26 22:41:46 +00:00
Paul Chote
dd36c5094c
Fix TD tilesets.
2015-03-23 20:32:29 +00:00
reaperrr
e575cc0864
Adds editor categories to TD tilesets
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Removes magenta desert tiles
2014-12-03 21:23:09 +01:00
Psydev
e9fabbe955
fix template 14 (snow)
2014-05-11 23:01:20 -07:00
Psydev
da048fffe4
fix template 35 (snow) passability
2014-05-11 22:45:03 -07:00
Psydev
ba85d33e09
fix passability of Template 49 (snow)
2014-05-11 22:38:55 -07:00
Psydev
6264784c1a
fix template 84 (rock)
2014-05-11 22:30:13 -07:00
Matthias Mailänder
3de1516747
allow invalid terrain targets for Air/Water bound weapons
...
made terrain targeting consistent with actors
2014-01-04 09:57:09 +01:00
Matthias Mailänder
c6d9574d52
automatically fix open areas
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and don't hard-code the tiles no more
2014-01-03 16:46:38 +01:00
Matthias Mailänder
a2f5ffd59e
made WaterPaletteRotation more configurable
...
Base is now configurable per terrain
ExcludePalettes is now exposed to yaml
2012-11-17 13:13:32 +01:00
Matthias Mailänder
8e2d712688
fix cnc snow theatre crash
2012-08-14 11:01:36 +12:00
Matthias Mailänder
9a0d62dc85
removed pyle again (no changes)
2012-07-06 14:36:44 +12:00
Matthias Mailänder
867f112dfe
base cnc snow on temperat to remove snowy greenland tiles
2012-07-03 09:21:54 +12:00
Matthias Mailänder
a20d1c95c8
noticable SHP fixes from C&C 1.06c rev3
...
including a snow theatre now fixed with few backfalls to winter
hand of nod with logo (like in the beta)
fence fixes (one frame did not fit to the rest)
factory retains the shadow of the make animation
nicer ion cannon icon from a westwood render
2012-07-03 09:21:54 +12:00
Paul Chote
3816cca667
Remove Tundra map and the snow tileset. Fixes #969 .
2011-06-29 00:05:10 +12:00
Paul Chote
3a4e2abedd
Fix snow theatre
2010-10-13 19:57:18 +13:00
Paul Chote
f13343ef2e
Fix tilesets colours for snow and blue tib, fix unit speed over tib, fix lst pathability.
2010-10-13 19:57:18 +13:00
Paul Chote
f616a527ee
Reorganise cnc mod dir. Exposes a bug in folder/package priority.
2010-09-09 20:31:54 +12:00