Paul Chote
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c333b59eb9
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Cache trait lookups in MoveAdjacentTo.
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2014-01-12 22:09:11 +13:00 |
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Paul Chote
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755fa6eaf4
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Include Armament and Barrel in INotifyAttack.
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2013-08-03 16:21:57 +12:00 |
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Paul Chote
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39d2095e54
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Remove PPos overload of ClosestTo.
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2013-07-20 15:34:27 +12:00 |
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Paul Chote
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9eaeeffae9
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CenterLocation.ToCPos() -> CenterPosition.ToCPos().
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2013-07-08 21:52:26 +12:00 |
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Matthias Mailänder
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0a82bfe552
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format TODO: uniformly to auto-generate task list in MonoDevelop
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2013-03-27 09:45:17 +01:00 |
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James Dunne
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9c49143534
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New types for cell and pixel coordinate position/vectors.
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2012-06-21 15:36:59 -05:00 |
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Chris Forbes
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2bc260c833
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move Activity from OpenRA.Traits.Activities namespace to OpenRA.Traits
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2011-10-06 23:11:58 +13:00 |
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Chris Forbes
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55036cd58c
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fix trailing whitespace everywhere
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2011-09-26 08:40:39 +13:00 |
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Chris Forbes
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9480846250
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remove spurious constructor from MoveAdjacentTo
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2011-09-17 11:24:39 +12:00 |
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Chris Forbes
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dd306c7b7c
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fixed #766 -- minelayers not entering FIX properly
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2011-08-21 22:17:50 +12:00 |
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Chris Forbes
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b95f49d6f3
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remove pointless null checks for owner
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2011-08-21 19:34:45 +12:00 |
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Chris Forbes
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e44b965785
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fixed #999 -- replace order/first[ordefault] with .ClosestTo(point)
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2011-07-14 20:29:07 +12:00 |
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Lawrence Wang
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de5db51f25
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Fixed #856 - created trait for ammo reload time, set for some aircraft
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2011-06-25 11:54:12 +12:00 |
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Paul Chote
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d4baf2d757
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Refactor UnitInfluence trait -> world.ActorMap
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2011-05-22 19:32:53 +12:00 |
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Chris Forbes
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00e9015671
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fix minelayer going to faraway FIX
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2011-05-02 21:38:16 +12:00 |
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alzeih
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255bac6aff
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QueuedActivity's Insert is broken
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2011-04-16 12:50:13 +12:00 |
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Chris Forbes
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d80f581e98
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fix div-by-zero with empty minefield
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2011-02-15 08:09:31 +13:00 |
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Paul Chote
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094907c1a9
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Update copyright header. Normalize line endings to LF.
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2011-02-13 10:38:57 +13:00 |
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Bob
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e7a07ea9c3
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Add target param to INotifyAttack. Remove target field from AttackOmni
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2010-11-14 16:03:01 +13:00 |
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Bob
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0d9cf63dd2
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move Mobile et al into Mods/
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2010-10-22 11:31:13 +13:00 |
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Bob
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6513bd5fe0
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don't use Move directly
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2010-10-22 11:10:32 +13:00 |
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Bob
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88a8d84153
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use new Enter activity for engy, spy, c4
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2010-10-21 20:58:07 +13:00 |
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Chris Forbes
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a0714b00b3
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a bit of cleanup
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2010-10-02 15:49:42 +13:00 |
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Bob
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ef665df2e9
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refactor activity queueing
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2010-09-22 10:13:13 +12:00 |
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Bob
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ae703d50b2
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Actor.traits is implementation detail
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2010-08-14 17:39:49 +12:00 |
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alzeih
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578d42614b
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Convert all CreateActor calls to use TypeDictionary
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2010-08-02 01:51:13 +12:00 |
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Chris Forbes
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d5f12dd8ee
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trim down license spam in all files
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2010-07-18 16:48:21 +12:00 |
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Chris Forbes
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b8093b7f6c
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removing a bunch of excessively low-level pixel -> cell conversions
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2010-06-24 21:51:21 +12:00 |
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Chris Forbes
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33971c06a6
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fix crash in Activities.Repair
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2010-06-16 22:42:22 +12:00 |
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Chris Forbes
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b8b3ef61aa
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fix dumb oversight when choosing a suitable fix
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2010-05-24 21:10:13 +12:00 |
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Chris Forbes
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e850937022
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make minelayer require force-attack to start minefield (otherwise move); return to fix and rearm/repair before heading out again
|
2010-05-24 21:10:13 +12:00 |
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Chris Forbes
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5ca590a16a
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working smart minelayer; needs auto-rearm though
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2010-05-24 21:10:12 +12:00 |
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