Matthias Mailänder
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2567d59af4
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Let TD trees burn and carbonate on incendiary weapons.
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2016-05-28 15:41:27 +02:00 |
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atlimit8
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4976f9fec9
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Add StartSequence to WithIdleOverlay & change V19.Husk
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2015-07-26 12:53:09 -05:00 |
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Paul Chote
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549c0bf382
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Disable legacy sequence parsing in TD.
Removes unused `powerdown` sequences.
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2015-03-26 22:41:46 +00:00 |
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Matthias Mailänder
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a3baee9d68
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remove BelowUnits
closes #3670
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2014-10-29 21:38:30 +01:00 |
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reaperrr
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9e8c7ee145
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Remove duplicate split sequence.
Make blue tib tree more centered on cell (fixes #5744).
Remove obsolete splitblue art.
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2014-07-03 22:17:01 +02:00 |
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reaperrr
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b62c43a90f
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TD Blossom Trees now emit tiberium from base.
Dimension set to 1x1, art position fixed via sequence Offsets.
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2014-04-27 13:31:54 +02:00 |
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Matthias Mailänder
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d373cca9b1
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avoid using the filename map.yaml for sequences
this is already used to describe map rules and confuses newbies
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2013-09-01 17:13:46 +02:00 |
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