Jean-Rémy Buchs
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fc725c6c0c
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add GPLv3+ header to all lua scripts
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2017-04-10 21:13:51 +02:00 |
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reaperrr
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cf8db74d85
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RA yaml style fixes
To reduce upgrade rule noise a little.
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2017-03-31 11:23:42 +02:00 |
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abcdefg30
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47968aabdc
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Fix yaks trying to attack invalid targets
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2016-10-04 10:04:59 +02:00 |
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abcdefg30
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e0cff5b0a5
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Add allies04
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2016-08-21 18:34:29 +02:00 |
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ScottNZ
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856120f2b2
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Remove hardcoded missions
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2014-03-08 00:26:09 +13:00 |
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Chicken man
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a538914d6c
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Updated maps to work with changes.
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2014-03-05 17:30:35 -05:00 |
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Matthias Mailänder
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28df2d6982
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lst is now using it's own render trait
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2014-02-15 15:39:00 +01:00 |
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Matthias Mailänder
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d18b657bfd
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tooltips are now defined in sequences
closes #4573
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2014-02-15 15:38:59 +01:00 |
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Curtis Shmyr
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f8dca4b834
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Replaced references of CrateDrop with CrateSpawner in RA maps
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2013-12-26 12:14:51 -07:00 |
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Paul Chote
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996877d9e5
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Upgrade mod rules to match engine changes.
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2013-12-26 20:42:13 +13:00 |
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Paul Chote
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cd2a1cb30f
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Upgrade shipped maps to format 6.
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2013-12-08 11:33:04 +13:00 |
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Paul Chote
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7b42888064
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Disable crates option for missions and mini games.
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2013-08-17 20:16:01 +12:00 |
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Paul Chote
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271ce5275c
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Add starting cash option.
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2013-08-17 14:43:52 +12:00 |
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Paul Chote
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ce41eb2361
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Add "Build off Ally ConYards" option. Fixes #2464.
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2013-08-17 14:42:40 +12:00 |
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Paul Chote
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d76a8c2950
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Allow maps to override options. Closes #3646.
Also set sensible defaults for most of the maps and mini games.
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2013-08-17 14:41:40 +12:00 |
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ScottNZ
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5334589922
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Infiltration code cleanup
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2013-06-14 18:58:39 +12:00 |
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Scott_NZ
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6da0db0035
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Redesign Allies 02 base. Fix fail condition in Allies 02. Rename MissionUtils infil trait. Create cameras in missions to let enemy units attack properly
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2013-04-28 04:10:35 +12:00 |
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Scott_NZ
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493811c0d0
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Add Required slot checking in lobby logic. Set up needed player slots as Required for missions
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2013-04-19 00:16:13 +12:00 |
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Matthias Mailänder
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039589c739
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let the soviets in allies04 not furiously attack mother nature
regression due to trees being destructible now
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2013-03-26 23:40:03 +01:00 |
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Matthias Mailänder
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49cfa21ddb
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separate spy disguise and infiltrate
- add thief to classic-ra & monster tank madness
- remove crude workarounds for allies04
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2013-03-09 13:48:31 +01:00 |
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Scott_NZ
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1438030e82
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Add mood haze effect for Allies 04
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2013-02-26 00:10:03 +13:00 |
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Scott_NZ
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1ecdbc1d90
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Fix spyvoice/reveal range for truk.hijackable in Allies 04
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2013-02-09 12:19:40 +13:00 |
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Scott_NZ
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4163f1d6b0
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Clean up Allies 04 yaml. Adjust hero spy reveal range from 5 to 6. Add TRUK as buildable unit
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2013-02-03 14:27:43 +13:00 |
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Scott_NZ
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ea716200a7
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Allies 04: Fix multiple waves of spies being able to infiltrate the lab
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2013-02-03 14:27:43 +13:00 |
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Scott_NZ
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0b65735d86
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Make the LSTs unbuildable
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2013-01-28 00:33:07 +13:00 |
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Scott_NZ
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44215ae6f1
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Add new trait interface INotifyTransformed and use it in Allies 04 to make the transport remove its cargo capacity after it unloads its passengers
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2013-01-28 00:33:07 +13:00 |
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Scott_NZ
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fba5b80980
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Allies 04: Add more town stuff. Remove leftover hind stuff. Only have patrol 3 on hard difficulty
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2013-01-28 00:33:07 +13:00 |
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Scott_NZ
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693a622322
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Fix Soviets not attacking town properly. Remove hind patrol.
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2013-01-28 00:33:07 +13:00 |
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Scott_NZ
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1d40858f70
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Have the Soviets attack the town in Allies 04
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2013-01-28 00:33:06 +13:00 |
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Scott_NZ
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5188529ff6
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Allies 04: Adjust one of the patrol routes
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2013-01-28 00:33:06 +13:00 |
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Scott_NZ
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2079db79f7
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Allies 04: Hack in a fix to stop player hero spies infiltrating buildings they shouldn't
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2013-01-28 00:33:05 +13:00 |
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Scott_NZ
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a968d296bb
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Remove v01.sniper from Allies 04
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2013-01-28 00:33:04 +13:00 |
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Scott_NZ
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63241dbf69
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Allies 04. Make the v01.sniper trivial so players can ignore it.
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2013-01-28 00:33:03 +13:00 |
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Scott_NZ
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5b7523b9e0
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Allies 04: Make Soviets sell buildings when they are low on health. Have the bridge be destroyed by a Soviet tank
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2013-01-28 00:33:03 +13:00 |
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Scott_NZ
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975e4db452
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Change facing of the 2 guarding heavy tanks in Allies 04
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2013-01-08 22:44:10 +13:00 |
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Scott_NZ
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d92f184bc9
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Add civilian movement and balance changes in Allies 04
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2013-01-08 22:44:10 +13:00 |
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Scott_NZ
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2eea5cc3b2
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Give SAM sites turret facings in Allies 04
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2013-01-08 22:44:09 +13:00 |
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Scott_NZ
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38db7d1e50
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Make the Soviets repair their buildings in Allies 04
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2013-01-08 22:44:03 +13:00 |
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Scott_NZ
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5c688370ed
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Add difficulty options to Allies 04
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2013-01-08 22:44:03 +13:00 |
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Scott_NZ
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d3ede583c2
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Make OILB trivial too
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2013-01-08 22:44:01 +13:00 |
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Scott_NZ
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cda871d2eb
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Add missing colon
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2013-01-08 22:44:01 +13:00 |
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Scott_NZ
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2ea3b77b7a
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Create new actors so the effects aren't carried over to built units in Allies 04. Make yak buildable by Allies again in Allies 02. Make STEK autotargetignore in Allies 01. Make MISS autotargetignore in Allies 04.
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2013-01-08 22:44:00 +13:00 |
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Scott_NZ
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3ab04e4c30
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Fix crash with patrols. Add more room for the Allied base
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2013-01-08 22:44:00 +13:00 |
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Scott_NZ
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3b2190d720
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Fixed the supply truck not being able to carry 2 passengers
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2013-01-08 22:44:00 +13:00 |
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Scott_NZ
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b3691dcce9
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Add base guard, hind and second objective
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2013-01-08 22:44:00 +13:00 |
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Scott_NZ
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722bc00c9b
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Add checkpoint at the large base
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2013-01-08 22:43:59 +13:00 |
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Scott_NZ
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54feab66e0
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Add hijackable truck to Allies 04
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2013-01-08 22:43:59 +13:00 |
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Scott_NZ
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fda897c69e
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Add more patrols
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2013-01-08 22:43:58 +13:00 |
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Scott_NZ
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31d3616b8d
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Actually add the Allies 04 script. Also we have dog patrols now
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2013-01-08 22:43:58 +13:00 |
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Scott_NZ
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eb6bab36a0
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Begin Allies 04 script
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2013-01-08 22:43:58 +13:00 |
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