reaperrr
94f6dd5e56
Allow WithBuildingExplosion to randomly select from multiple sequences
...
Necessary for TS/RA2-style building explosions.
2015-08-03 16:35:58 +02:00
Pavel Penev
a75f8f63be
Add an upgrade rule for BuildableInfo.ForceRace rename
2015-08-02 17:19:46 +03:00
Pavel Penev
720cb062b6
Add an upgrade rule for ProvidesPrerequisite.Race rename
2015-07-31 05:40:59 +03:00
Pavel Penev
ea3a680eda
Merge pull request #8725 from reaperrr/bye-rendersimple-pr1
...
Step towards removing RenderSimple and its derivatives (Part 1)
2015-07-25 18:43:13 +03:00
reaperrr
2e9a4b78a3
Refactor RenderEditorOnly into RenderSpritesEditorOnly + WithSpriteBody
2015-07-25 10:28:07 +02:00
penev92
7c1ef2231d
Rename RaceInit to FactionInit
2015-07-25 00:39:31 +03:00
Paul Chote
34ffb3772f
Merge pull request #8728 from reaperrr/wgb
...
Replaced RenderGunboat with WithGunboatBody
2015-07-24 20:54:55 +01:00
atlimit8
1f3ba22a55
Modify upgrade rules to match #8658 for rules older than 2015-07-11
2015-07-19 19:45:11 -05:00
reaperrr
abec89fa26
Replaced RenderGunboat with WithGunboatBody
...
Based on WithSpriteBody.
2015-07-18 18:21:10 +02:00
atlimit8
ef955c4b5a
Fix quick ReloadTimeMultiplier => ReloadDelayMultiplier rename
2015-07-17 22:45:13 -05:00
Matija Hustić
72e8e08f48
Step in the direction of RA2 paratroopers.
2015-07-14 20:39:06 +01:00
Oliver Brakmann
380cf22477
Merge pull request #8661 from penev92/bleed_renameCountry
...
Rename the Country trait to Faction
2015-07-14 21:05:52 +02:00
Oliver Brakmann
4ed7a4ce8a
Merge pull request #8659 from penev92/bleed_playerReference
...
Rename PlayerReference.Race to Faction
2015-07-14 20:15:56 +02:00
penev92
0f0497b74d
Add an upgrade rule for Country -> Faction
2015-07-14 18:50:41 +03:00
atlimit8
daec860192
Added multiplier modifier traits, removing GainsStatUpgrades, InvulnerabilityUpgrade, & Invulnerable.
2015-07-13 09:24:50 -05:00
atlimit8
5513030627
Make GainsExperience upgrades explicit.
2015-07-09 23:54:11 -05:00
reaperrr
a29516656f
Upgrade rule for InitialActivity removal
2015-07-08 02:14:45 +02:00
penev92
bbb162190f
Add an upgrade rule
2015-07-05 23:49:26 +03:00
Matthias Mailänder
ed7b54a21e
add a Lua controllable flash palette trait
2015-07-05 18:15:12 +02:00
Matthias Mailänder
5549bab073
fix nesting level does not match indentation
2015-07-05 08:30:15 +02:00
reaperrr
2be06e610a
Removed RenderUnit
...
Used this opportunity to unhardcode several sandworm-related sequences.
2015-07-04 22:08:07 +02:00
reaperrr
76aaafe37c
Added WithHarvestAnimation + WithDockingAnimation
...
Removed RenderHarvester.
2015-07-04 22:08:06 +02:00
reaperrr
de72db83db
Added WithLandingCraftAnimation and removed RenderLandingCraft
2015-07-04 22:08:05 +02:00
reaperrr
1abe7ab2dc
Renamed WithHarvestAnimation to WithHarvestOverlay
2015-07-04 22:08:04 +02:00
Paul Chote
0bbfeb5653
Add upgrade rules.
2015-07-04 17:07:06 +01:00
Oliver Brakmann
2d920c43fb
Merge pull request #8511 from Mailaender/rm-openra-editor
...
Dropped the legacy WinForms map editor
2015-06-20 23:35:23 +02:00
Matthias Mailänder
ac970cdb44
remove the WinForms map editor
2015-06-20 13:45:44 +02:00
Matthias Mailänder
430126c711
fix missing braces
2015-06-20 12:12:05 +02:00
Matthias Mailänder
0f8d22c9a6
rename for consistency
2015-06-20 12:11:45 +02:00
reaperrr
3e57145cfa
Updated upgrade rules
...
Now all they do is remove the Selectable trait when the Selectable boolean is false, and just remove the boolean if it's true.
2015-06-19 12:27:30 +02:00
reaperrr
c23ee1be2e
Remove Selectable boolean from Selectable trait
...
Add work-around for ta/td bridge huts since they need actor Bounds to
be targetable by C4/engineer repair.
2015-06-17 20:13:59 +02:00
reaperrr
d6fb05ce68
Introduced VisualBounds on SelectionDecorations
...
To allow visual selection boxes to be independent from Selectable.Bounds.
2015-06-17 20:13:51 +02:00
Matthias Mailänder
1bf2bfadb4
update the engine version as the merge was delayed
2015-06-13 10:54:03 +02:00
Matthias Mailänder
d7e63ec28a
fix a NullReferenceException
2015-06-13 10:53:48 +02:00
Matthias Mailänder
0816251bcd
fix a null reference exception in parentKey
2015-06-13 10:52:23 +02:00
Matthias Mailänder
e2e9ce9d7e
check sequence image at RenderSprites level
2015-06-11 21:18:25 +02:00
Matija Hustić
a4ac3ecd5f
Rank moved to new trait.
2015-06-11 02:41:29 +01:00
reaperrr
733b7fc0b0
Added WithMoveAnimation trait
...
RenderUnitFlying -> WithUnitBody + WithMoveAnimation upgrade rule
Make TD Orca use WithMoveAnimation
Remove RenderUnitFlying
2015-06-04 14:42:11 +02:00
reaperrr
4d79cce491
Added WithAttackAnimation trait
...
Interacts with WithUnitBody.
Upgrade rule for RenderUnitReload -> RenderSprites + WithUnitBody + WithAttackAnimation
Use WithAttackAnimation for RA V2 launcher
Remove RenderUnitReload
2015-06-04 14:42:10 +02:00
reaperrr
0e3a53bec7
Added WithFacingSpriteBody trait.
...
Extracted AutoSelectionSize into its own trait.
RenderUnit -> RenderSprites + WithFacingSpriteBody upgrade rule
Remove RenderSimple dependencies of ThrowsParticle
and WithHarvestAnimation.
2015-06-04 14:42:08 +02:00
Taryn Hill
4f222acf61
Upgrade rule for moving Cursor to SupportPower.
2015-05-29 09:47:09 -05:00
penev92
9ea78285fa
Add an upgrade rule for DeathSounds.DeathTypes
2015-05-24 00:16:26 +03:00
penev92
1c44fcbad4
Add upgrade rules to remove DamageWarhead.DeathType
...
and replace it with proper DamageTypes
2015-05-24 00:15:09 +03:00
reaperrr
037bd6794c
Upgrade rules for moving Voice to Voiced trait
2015-05-22 01:51:52 +02:00
penev92
dc3ae39db1
Rename ProvidesCustomPrerequisite to ProvidesPrerequisite
2015-05-07 03:04:11 +03:00
penev92
e3e6bcaf2a
Add an upgrade rule for explicit prerequisite providing by buildings
2015-05-04 01:58:49 +03:00
abcdefg30
cd9af39662
Merge pull request #8044 from penev92/bleed_withSpriteBody
...
Retire RenderFlare and WithFire traits
2015-05-03 11:19:02 +02:00
penev92
c5dead9098
Introduce WithSpriteBody trait
...
Add upgrade rules
Add ISpriteBody
2015-05-03 11:54:27 +03:00
abcdefg30
95e3713b69
Add an upgrade rule
2015-05-01 14:16:20 +02:00
Chris Forbes
16c61cb929
Merge pull request #8017 from pchote/map-definitions
...
Remove magic ActorReference/SmudgeReference parsing
2015-04-30 10:46:27 +12:00