Paul Chote
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1b34c7d6b9
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Expose depth buffer to render code.
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2013-06-04 20:25:21 +12:00 |
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Paul Chote
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21e8e3a78d
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Remove unnecessary duplication between renderers.
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2013-03-08 00:07:26 +13:00 |
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Chris Forbes
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f83c9fd4d7
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add IEnum<T>.JoinWith, use it to clean up a bunch of things
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2011-11-01 21:57:58 +13:00 |
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Chris Forbes
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77ebd5d6de
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removing more renderer code duplication; cleanup
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2011-10-31 09:11:47 +13:00 |
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Chris Forbes
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55036cd58c
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fix trailing whitespace everywhere
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2011-09-26 08:40:39 +13:00 |
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Chris Forbes
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a95b59081f
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remove duplicated GL setup code
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2011-07-17 17:55:52 +12:00 |
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