Commit Graph

103 Commits

Author SHA1 Message Date
Matthias Mailänder
1bf2bfadb4 update the engine version as the merge was delayed 2015-06-13 10:54:03 +02:00
Matthias Mailänder
d7e63ec28a fix a NullReferenceException 2015-06-13 10:53:48 +02:00
Matthias Mailänder
0816251bcd fix a null reference exception in parentKey 2015-06-13 10:52:23 +02:00
Matthias Mailänder
e2e9ce9d7e check sequence image at RenderSprites level 2015-06-11 21:18:25 +02:00
Pavel Penev
a4f85c6201 Merge pull request #8300 from matija-hustic/withrank_trait
Rank effect moved to new trait
2015-06-11 04:54:08 +03:00
Matija Hustić
a4ac3ecd5f Rank moved to new trait. 2015-06-11 02:41:29 +01:00
Oliver Brakmann
d1ffb57e4e Merge pull request #8433 from Mailaender/namespace-doc-toc
Added the namespace headers to the trait documentation table of contents
2015-06-08 19:28:57 +02:00
Matthias Mailänder
854117d1d9 Merge pull request #8426 from obrakmann/ra-map-import-ships
Fixed missing ships when importing legacy RA maps
2015-06-08 09:03:38 +02:00
Matthias Mailänder
f084322162 also add namespaces to the toc 2015-06-07 21:07:37 +02:00
Oliver Brakmann
8442dc4bf0 Fixed missing ships when importing legacy RA maps 2015-06-07 15:45:16 +02:00
reaperrr
733b7fc0b0 Added WithMoveAnimation trait
RenderUnitFlying -> WithUnitBody + WithMoveAnimation upgrade rule

Make TD Orca use WithMoveAnimation
Remove RenderUnitFlying
2015-06-04 14:42:11 +02:00
reaperrr
4d79cce491 Added WithAttackAnimation trait
Interacts with WithUnitBody.

Upgrade rule for RenderUnitReload -> RenderSprites + WithUnitBody + WithAttackAnimation

Use WithAttackAnimation for RA V2 launcher
Remove RenderUnitReload
2015-06-04 14:42:10 +02:00
reaperrr
0e3a53bec7 Added WithFacingSpriteBody trait.
Extracted AutoSelectionSize into its own trait.

RenderUnit -> RenderSprites + WithFacingSpriteBody upgrade rule

Remove RenderSimple dependencies of ThrowsParticle
and WithHarvestAnimation.
2015-06-04 14:42:08 +02:00
Pavel Penev
d7a7dc9219 Merge pull request #8331 from Mailaender/replay-utility-nre
Added more useful exceptions to the command line utility replay parser
2015-06-01 20:04:11 +03:00
Matthias Mailänder
031dc1c1ff provide more useful exceptions 2015-06-01 09:03:32 +02:00
Matthias Mailänder
060e83b35d fix an explicit NRE 2015-05-31 22:13:07 +02:00
Taryn Hill
4f222acf61 Upgrade rule for moving Cursor to SupportPower. 2015-05-29 09:47:09 -05:00
Matthias Mailänder
b4a67f412e fix missing dispose on stream in LegacyMapImporter 2015-05-25 16:08:52 +02:00
penev92
9ea78285fa Add an upgrade rule for DeathSounds.DeathTypes 2015-05-24 00:16:26 +03:00
penev92
1c44fcbad4 Add upgrade rules to remove DamageWarhead.DeathType
and replace it with proper DamageTypes
2015-05-24 00:15:09 +03:00
reaperrr
037bd6794c Upgrade rules for moving Voice to Voiced trait 2015-05-22 01:51:52 +02:00
abcdefg30
e725732f69 Merge pull request #8078 from Mailaender/make-all-docs
Fixed the trait documentation
2015-05-20 17:05:46 +02:00
penev92
dc3ae39db1 Rename ProvidesCustomPrerequisite to ProvidesPrerequisite 2015-05-07 03:04:11 +03:00
penev92
e3e6bcaf2a Add an upgrade rule for explicit prerequisite providing by buildings 2015-05-04 01:58:49 +03:00
abcdefg30
cd9af39662 Merge pull request #8044 from penev92/bleed_withSpriteBody
Retire RenderFlare and WithFire traits
2015-05-03 11:19:02 +02:00
penev92
c5dead9098 Introduce WithSpriteBody trait
Add upgrade rules

Add ISpriteBody
2015-05-03 11:54:27 +03:00
Matthias Mailänder
a3b5f5a9a2 separate docs by namespace 2015-05-02 10:06:33 +02:00
abcdefg30
95e3713b69 Add an upgrade rule 2015-05-01 14:16:20 +02:00
abcdefg30
8d2307db83 Convert the float health percentage to an int one 2015-05-01 14:16:19 +02:00
Chris Forbes
16c61cb929 Merge pull request #8017 from pchote/map-definitions
Remove magic ActorReference/SmudgeReference parsing
2015-04-30 10:46:27 +12:00
Paul Chote
d255a3989e Upgrade mod rules. 2015-04-30 07:35:27 +12:00
Paul Chote
981f782cf9 Add a stub for upgrading map actors. 2015-04-30 07:06:14 +12:00
Paul Chote
4b1f541f34 Reorganize actor and smudge loading.
The actor and smudge definitions are now stored
as raw MiniYamlNodes in the map.  It is now the
responsibility of the consumers to parse these
into real objects.
2015-04-30 07:06:14 +12:00
Paul Chote
94f22638be Add an upgrade rule. 2015-04-27 19:47:12 +12:00
abcdefg30
c4a63eee30 Merge pull request #7875 from penev92/bleed_exposePlayerReferences
Add upgrade rules support for map PlayerReferences
2015-04-26 22:53:42 +02:00
penev92
2402b56da7 Reorganize PlayerReference loading to enable upgrade rules for them.
The PlayerReference definitions are now stored
as raw MiniYamlNodes in the map.
2015-04-26 23:16:20 +03:00
penev92
36abf2ac41 Add an upgrade rule for TakeCover 2015-04-26 14:29:12 +03:00
penev92
ea01439377 Add an upgrade rule for DamageWarheads 2015-04-26 14:29:10 +03:00
Paul Chote
8f93d7b5d7 Simplify and fix animation glitches. 2015-04-25 22:52:14 +02:00
Matthias Mailänder
b07d125d18 add an upgrade rule 2015-04-25 22:52:14 +02:00
Matthias Mailänder
4cc016c3d0 remove unused oldLength
closes #7808
2015-04-01 19:43:56 +02:00
Paul Chote
84e85d8a5d Rename Image -> Images. 2015-03-30 20:20:36 +01:00
Paul Chote
4be5334a0e Add support for TS-style random tile variants. 2015-03-30 19:44:53 +01:00
Paul Chote
b2458fc614 Remove GlobalFilesystem.OpenWithExts. Closes #5272. 2015-03-28 12:38:48 +00:00
reaperrr
33cb4fe3e1 Projectile refactoring upgrade rules 2015-03-27 00:11:31 +01:00
Pavel Penev
c61dc48548 Merge pull request #7324 from reaperrr/limitedammo2
Refactored LimitedAmmo to AmmoPool
2015-03-26 15:59:56 -07:00
reaperrr
c51afd837c Upgrade rules for LimitedAmmo -> AmmoPool refactoring 2015-03-26 23:21:02 +01:00
Paul Chote
ec77e15e54 Add a utility command to fix implicit tile definitions. 2015-03-23 20:32:28 +00:00
Paul Chote
a69145caf0 Add a utility command for checking sequences. 2015-03-22 12:48:51 +00:00
Paul Chote
4ea55809ca Decompose RenderInfantry into WithInfantryBody and RenderSprites. 2015-03-21 13:04:17 +00:00