Commit Graph

5373 Commits

Author SHA1 Message Date
Paul Chote
2b4ad71151 Remove unused OwnerLinkedProc field. 2019-08-25 17:20:38 +02:00
Paul Chote
815ea1e13b Make LastSearchFailed local to FindAndDeliverResources. 2019-08-25 17:20:38 +02:00
Paul Chote
1d2b3ac917 Update the displayed replay filename after renaming. 2019-08-25 16:10:29 +02:00
tovl
946c9f420b Fix Move not cancelling during turns. 2019-08-25 13:13:37 +02:00
Paul Chote
8b0f2e1462 Fix NRE in SquadManagerBotModule. 2019-08-24 14:33:11 +02:00
Paul Chote
d5f42c0628 Recalculate visibility during moves too. 2019-08-23 14:31:29 +02:00
Paul Chote
76d1447a91 Fix incorrect shroud visibility for stationary units. 2019-08-23 14:31:29 +02:00
Paul Chote
4db3da61e1 Avoid an integer (long) overflow in FindAndDeliverResources. 2019-08-23 14:15:51 +02:00
Ivaylo Draganov
be1f820674 Move hotkey dialog logic into SettingsLogic, fix bugs and improve usability of the dialog 2019-08-23 14:08:09 +02:00
tovl
ed8abe9861 Define nearenough parameter for aircraft so they can exit movement early when stuck. 2019-08-23 13:54:58 +02:00
reaperrr
e71001f4f8 Fix Resupply closeEnough bugs
Fixes that
- RepairableNear actors wouldn't move close enough
- isCloseEnough would return 'true' even if the host
  is invalid.
2019-08-22 10:26:36 +01:00
Paul Chote
f31cfe5b96 Fix SendParatroopers return value. 2019-08-21 11:24:20 +02:00
Paul Chote
ab94ea9715 Discourage harvesters from wandering too far from the refinery. 2019-08-20 20:22:39 +02:00
teinarss
7544d4b4e6 Cells with Temporary blockers should not exit early in locomotor cache 2019-08-19 19:06:57 +02:00
abcdefg30
8cf6aa267c Allow single observers to use spectator team chat in mp 2019-08-19 16:45:15 +02:00
tovl
2d394f33b8 Fix units from transports appearing at load point. 2019-08-19 00:33:38 +02:00
tovl
70459b311e Refactor FlyAttack to make strafing runs interruptible when target becomes invalid. 2019-08-18 12:50:20 +02:00
Paul Chote
e600848947 Fix crash for invalid Resupply hosts. 2019-08-18 12:48:17 +02:00
Hedog
2a6f2bbe0e Update movement inside leap to show attack animation 2019-08-17 12:42:06 +02:00
tovl
08c472b2e2 Disallow attack-moving units from chasing their targets. 2019-08-15 18:03:30 +02:00
Paul Chote
441585b3aa Truncate SLOT_OPTIONS and PLAYER_ACTION dropdown labels. 2019-08-15 17:25:14 +02:00
Paul Chote
78302ea593 Rework aircraft rally point handling. 2019-08-15 17:02:27 +02:00
reaperrr
08db7586d4 Fix Enter cursor for non-TakeOffOnResupply
If the aircraft does not take off on resupply,
we allow it to enter resuppliers without ForceMove modifier.

ResolveOrder already handled this correctly, only the cursor
shown was wrong.
2019-08-13 02:26:21 +02:00
abcdefg30
bfc3e1354b Rename SearchFromOrderRadius to SearchFromHarvesterRadius 2019-08-11 16:40:55 +02:00
abcdefg30
698ef5e375 Don't use SearchFromProcRadius when searching from self.Location 2019-08-11 16:40:55 +02:00
reaperrr
b7d966f78f Don't exit FlyOffMap immediately on leaving map
Usually they'll get removed afterwards, so they need to be
out of players' sight before ending this activity.
2019-08-11 16:28:42 +02:00
reaperrr
64780fc865 Fix ProductionAirdrop aircraft removal timing
...when leaving map before finishing TakeOff.
2019-08-11 16:28:42 +02:00
teinarss
ff1d4ec9ae Fix Out of sync caused by Locomotor cache 2019-08-11 09:53:02 +02:00
tovl
a8b9562d74 Adjust waypoint linewidths. 2019-08-10 21:17:38 +01:00
tovl
8690a4a6ce CLean up type check in harvesterbotmodule. 2019-08-10 19:12:50 +01:00
tovl
1b4ab564fe Fix AI harvester not resuming after chronoshift. 2019-08-10 19:12:50 +01:00
tovl
5393b689d4 Disable preemptive targeting for queued orders. 2019-08-10 19:10:45 +01:00
teinarss
4193247169 Reset Locomotor cache on world loaded 2019-08-10 17:34:11 +02:00
teinarss
ab9834fdcd Update locomotor cache when Crushable is enabled/disabled 2019-08-10 17:34:11 +02:00
teinarss
277906c657 Fixes on blocking logic 2019-08-10 17:34:11 +02:00
Tomase
98602cb1cb Change impassable terrain to short.max 2019-08-10 17:34:11 +02:00
Paul Chote
702f4d1937 Remove unused return values from Show*Dropdown methods. 2019-08-10 16:03:59 +02:00
Paul Chote
d0faaf29ff Restore selection lines for TargetLinesType.Automatic spectators. 2019-08-10 16:03:59 +02:00
Paul Chote
95ca14d4a3 Replace DrawTargetLine checkbox with an Automatic/Manual/Disabled dropdown. 2019-08-10 16:03:59 +02:00
Paul Chote
2909445452 Display target lines when the Waypoint command bar mode is active. 2019-08-10 16:03:59 +02:00
Paul Chote
292196e2d6 Allow left click to cancel AttackMove without clearing selected units. 2019-08-10 13:08:32 +02:00
Paul Chote
ad099b5c98 Allow Attack Move and Guard OGs to be activated while shift is held. 2019-08-10 13:08:32 +02:00
abcdefg30
d1c56d78e1 Fix spamming repair orders repairing faster 2019-08-10 11:39:12 +01:00
tovl
c0d5cd750d Add missing target lines. 2019-08-10 12:17:36 +02:00
teinarss
daa82d113e Prevent crash when unloading Cargo structures 2019-08-10 11:52:33 +02:00
Ivaylo Draganov
017eca3dc1 Add support for "select all" and "select by type" for multiple players 2019-08-09 22:40:09 +02:00
reaperrr
7cfc65010f Fix that aircraft with TakeOffOnResupply can't force-land 2019-08-09 09:45:40 +02:00
reaperrr
969be686a3 Fix aircraft with TakeOffOnResupply not taking off
...after auto-resupply.
2019-08-09 09:45:40 +02:00
abcdefg30
ddf824b494 Fix AutoCarryall crashing when the cargo dies 2019-08-08 17:46:34 +02:00
reaperrr
ac3b3db7ac Made Resupply canceling more robust
The following improvements are made here:
- merged and streamlined the two IsCanceling checks in Tick
  into one that covers both isCloseEnough cases
- isCloseEnough now only checks distance to host
  if host is still valid and otherwise returns 'false'
- called transports are now also cancelled when host becomes
  invalid, not only if the activity is cancelled via order
- aircraft now always take off if the host becomes invalid
- ground actors only try to leave if host is still existing
2019-08-08 17:22:53 +02:00