Paul Chote
e5a1a8a706
Replace deprecated API usage.
2020-06-19 17:28:01 +02:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
abcdefg30
b1f6c69fce
Use a global script in Tiberian Dawn
2019-12-21 00:48:03 +01:00
abcdefg30
8b9603168a
Change the year number in all lua headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
abcdefg30
0b53c1f139
Resolve conflicts between actor and API names (Radar)
2018-08-10 20:49:06 +02:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
abcdefg30
94a062b3e7
Properly unload passengers in nod05
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Also lets the transport fly out of the map
2018-01-01 15:49:56 +01:00
Jean-Rémy Buchs
fc725c6c0c
add GPLv3+ header to all lua scripts
2017-04-10 21:13:51 +02:00
abcdefg30
a95d9cc1fa
Replace abused Map.ActorsInBox calls by Map.ActorsInWorld in all cnc missions
2016-04-08 18:01:17 +02:00
Biofreak1987
84a0dc0242
Fix nod05 airstrike Lua crash and update map rules
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- Fix airstrike Lua crash when there are no targets
- Increased harvester search range
- Hide owner row from husks and walls
Changes to make it closer to the original:
- Added e3 and sandbag production
- Made airstrikes gdi only
- Limited airstrike squadsize to 1
- Allow to attack civilian buildings
2015-11-12 13:27:53 +01:00
clemty
6e315a815c
replace GDI/Nod player reference variables with player/enemy
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fixes unit production in nod02a and nod02b (killed infantry wouldn't get rebuilt)
2015-09-27 21:18:10 +02:00
clemty
d4e1b1ba48
reduce use of Map.Topleft and Map.Bottomright as requested in #8549
2015-09-24 21:03:36 +02:00
clemty
3bf31c99da
Nod05: fix unit production
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closes #9277
2015-09-06 00:24:30 +02:00
Zimmermann Gyula
e875f675b8
Updates all base mods with the MusicPlaylist trait.
2015-07-12 17:27:11 +02:00
Matthias Mailänder
ff7fe2bab5
rename WRange to WDist in the Lua API
2015-07-09 12:36:15 +02:00
clemty
26c271f80d
TD: various map and script fixes
2015-07-04 19:05:46 +02:00
abcdefg30
c6c12ee4ac
Merge pull request #8561 from clemty/upstream/nod05
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nod05: change objective
2015-06-27 18:08:52 +02:00
clemty
f2d5d6cb86
nod05: change objective
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- only buildings need to be destroyed for primary objective (#8531 )
- GDI airstrikes also stop when GDI tech center is captured
2015-06-25 23:50:11 +02:00
clemty
3bb9f0170a
adds punctuation to all mission objectives
2015-06-04 10:20:05 +02:00
Matthias Mailänder
05229e79ce
use the new facing global
2015-05-27 22:17:42 +02:00
abcdefg30
dcffbc3f11
Fixed captured buildings producing bot controled units
2015-05-25 15:29:55 +02:00
Alexander Boll
6a2b9fc41b
added mission 5 nod
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Update nod05
2015-05-10 19:43:42 +02:00