Pavlos Touboulidis
63ec6d60e7
Refactoring to remove static Rules & SequenceProvider
2014-05-17 14:32:03 +03:00
Matthias Mailänder
7a578a0679
notifications (formerly EVAalerts) centralized and race specific
...
outsourced into notifications.yaml
triggered with PlayNotification(...)
(v2: less redundant code for PlayVoice/Notifications)
added harvester under attack and battlecontrol terminated
2012-07-01 14:39:30 +12:00
Chris Forbes
cbee1513f3
fix formatting in CanPowerDown
2011-11-04 20:02:09 +13:00
Chris Forbes
55036cd58c
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Curtis S
1d052bbfa2
Powered down buildings now display a "powered off" animation
2011-09-08 20:31:16 +12:00
Paul Chote
86e8c3974f
Fix #611 - prereqs handled by traits. Make both cnc power plants valid for prereqs.
2011-03-17 22:26:28 +13:00
Paul Chote
094907c1a9
Update copyright header. Normalize line endings to LF.
2011-02-13 10:38:57 +13:00
Paul Chote
ccf04240cf
Fix some more cases of stale Player references after capture.
2011-01-30 17:35:40 +13:00
Chris Forbes
f52620f6fc
add ISync to all traits that have [Sync] members
2011-01-26 21:00:28 +13:00
Bob
480c5edd75
move Building et al into Mods/
2010-11-06 11:05:45 +13:00