Commit Graph

11 Commits

Author SHA1 Message Date
reaperrr
9c2e3aaa05 Make WithMoveAnimation conditional and modify only a single assigned sprite body
The latter to match what we do on WithAttackAnimation already.
2017-07-01 12:33:51 +01:00
reaperrr
6f19379a2b Make WithMoveAnimation multi-WithSpriteBody-compatible 2017-05-14 00:22:26 -05:00
Taryn Hill
43317e0f5d Update copyright notice year to 2017 2016-12-31 23:46:13 -06:00
reaperrr
4b8700bb97 Remove work-around for aircraft from WithMoveAnimation 2016-09-29 22:55:52 +02:00
reaperrr
fd5a597966 Move Render traits to Traits.Render namespace 2016-04-15 20:43:04 +02:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
RoosterDragon
8e89a6a696 Simplify names, remove unused usings, remove redundant casts. 2016-01-17 21:35:36 +00:00
reaperrr
8ae541339b Make WithMoveAnimation work with WithSpriteBody as well 2015-07-05 00:09:46 +02:00
Matthias Mailänder
7faebe874a check for missing sequence entries using lint 2015-06-20 22:22:59 +02:00
reaperrr
733b7fc0b0 Added WithMoveAnimation trait
RenderUnitFlying -> WithUnitBody + WithMoveAnimation upgrade rule

Make TD Orca use WithMoveAnimation
Remove RenderUnitFlying
2015-06-04 14:42:11 +02:00