Paul Chote
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267d89a459
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Remove BS from ProductionQueue. Move ProductionQueue onto a structure for queue-per-building.
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2010-08-26 23:11:53 +12:00 |
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Paul Chote
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1d7ca206f4
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Clean up Buildable vs Tooltip vs Valued. cnc only.
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2010-08-26 23:11:53 +12:00 |
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Bob
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ae703d50b2
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Actor.traits is implementation detail
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2010-08-14 17:39:49 +12:00 |
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Chris Forbes
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8f6fe8344b
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split PrimaryBuilding from Production
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2010-08-09 17:20:34 +12:00 |
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Chris Forbes
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ca986688a1
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fix primary building & building fallback when busy
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2010-08-01 12:11:48 +12:00 |
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Bob
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b4c84a11f2
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changes to allow widgets to be in mods/; moved BuildPaletteWidget into mods/
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2010-07-30 20:15:14 +12:00 |
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alzeih
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30241ddccc
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Locate devmode code largely in the trait, reduce exploitability.
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2010-07-26 22:23:24 +12:00 |
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alzeih
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c749fcfce3
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Nearly There
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2010-07-26 22:23:24 +12:00 |
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alzeih
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f92b59e6db
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Developer Mode (pchote: amended)
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2010-07-20 21:20:03 +12:00 |
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Chris Forbes
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d5f12dd8ee
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trim down license spam in all files
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2010-07-18 16:48:21 +12:00 |
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Chris Forbes
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db465e1fdd
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ActorInitializer, in preparation for next change (bob)
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2010-06-19 14:28:30 +12:00 |
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Chris Forbes
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c3e15aab7d
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hacky fix for productionqueue desync (e3, etc)
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2010-06-15 08:42:40 +12:00 |
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alzeih
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3ac0ca6a65
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BuildPalette tooltips show build time (+ in red if in low power)
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2010-06-14 00:18:36 +12:00 |
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Chris Forbes
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5d823d8e6e
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fix some debug-channel stuff that beedee missed in rebase
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2010-06-11 18:00:36 +12:00 |
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Chris Forbes
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e60acc682a
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add logging to ProductionItem
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2010-06-11 17:53:34 +12:00 |
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Chris Forbes
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270941cfde
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fix some fail desyncs in chronoshift code
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2010-05-26 19:02:43 +12:00 |
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Chris Forbes
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431bbe2764
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remove spurious IProducer interface; add IBlocksBullets and move Wall
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2010-05-24 21:10:11 +12:00 |
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Chris Forbes
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46e465cf33
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resources moved off player onto a synced trait
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2010-05-12 18:29:25 +12:00 |
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Bob
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55352d7df9
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merge Game.Init into PreInit; fix exploit involving chrome.CheckDeadTab; fixed cancel behaviour wrt canceling an item not currently in the queue (because of orderlag, etc)
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2010-04-16 14:18:30 +12:00 |
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alzeih
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c54d904e2b
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Some trait info moved from GlobalDefaults to sane places
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2010-04-02 15:30:04 +13:00 |
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alzeih
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3123b4d83b
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Migration to World.Defaults complete (for RA)
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2010-04-02 02:16:20 +13:00 |
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Chris Forbes
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006ccbc59c
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fix dumb crash in ProductionQueue
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2010-03-27 23:10:57 +13:00 |
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Chris Forbes
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668f377301
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holding shift while building adds 5
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2010-03-21 20:54:39 +13:00 |
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Chris Forbes
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cc5dbdaef1
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fix production speed
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2010-03-21 20:01:07 +13:00 |
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Chris Forbes
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f351285246
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moved EvaAlerts from player to world
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2010-03-17 23:29:53 +13:00 |
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alzeih
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7881deca30
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Everything is now OpenRA, not OpenRa
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2010-02-27 21:10:22 +13:00 |
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