Chris Forbes
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270941cfde
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fix some fail desyncs in chronoshift code
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2010-05-26 19:02:43 +12:00 |
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Chris Forbes
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431bbe2764
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remove spurious IProducer interface; add IBlocksBullets and move Wall
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2010-05-24 21:10:11 +12:00 |
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Chris Forbes
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46e465cf33
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resources moved off player onto a synced trait
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2010-05-12 18:29:25 +12:00 |
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Bob
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55352d7df9
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merge Game.Init into PreInit; fix exploit involving chrome.CheckDeadTab; fixed cancel behaviour wrt canceling an item not currently in the queue (because of orderlag, etc)
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2010-04-16 14:18:30 +12:00 |
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alzeih
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c54d904e2b
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Some trait info moved from GlobalDefaults to sane places
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2010-04-02 15:30:04 +13:00 |
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alzeih
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3123b4d83b
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Migration to World.Defaults complete (for RA)
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2010-04-02 02:16:20 +13:00 |
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Chris Forbes
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006ccbc59c
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fix dumb crash in ProductionQueue
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2010-03-27 23:10:57 +13:00 |
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Chris Forbes
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668f377301
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holding shift while building adds 5
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2010-03-21 20:54:39 +13:00 |
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Chris Forbes
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cc5dbdaef1
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fix production speed
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2010-03-21 20:01:07 +13:00 |
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Chris Forbes
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f351285246
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moved EvaAlerts from player to world
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2010-03-17 23:29:53 +13:00 |
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alzeih
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7881deca30
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Everything is now OpenRA, not OpenRa
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2010-02-27 21:10:22 +13:00 |
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