Matthias Mailänder
282b16e3fc
disable music installation during a game
...
closes #6058
2014-08-03 14:38:47 +02:00
Paul Chote
9e2b3ce0b8
Unify cheats -> debug and adjust plumbing for new RA UI.
2014-07-26 18:20:08 +12:00
ScottNZ
90894aa03e
Use var everywhere
2014-06-15 22:17:34 +12:00
Paul Chote
b3313be217
Remove the now-redundant CncWidgetUtils.cs
2014-05-19 10:24:22 +12:00
Pavlos Touboulidis
a845947e0f
Minor style & nit fixes
2014-05-17 14:33:17 +03:00
Pavlos Touboulidis
d9db1c1854
Revert replacing generic Ui.OpenWindow with static method in MusicPlayerLogic
2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
63ec6d60e7
Refactoring to remove static Rules & SequenceProvider
2014-05-17 14:32:03 +03:00
ScottNZ
1a3ec26a1e
Unify ra and cnc main menu logic and clean up the main menus.
...
Move a bunch of buttons into an Extras submenu and the server browser.
Move CncMenuPaletteEffect to ra so it can be used elsewhere and rename it to MenuPaletteEffect.
2014-01-31 23:47:15 +13:00
Paul Chote
6d6d1e230b
Remove runtime mod merging. Closes #3421 .
2013-11-15 09:54:42 +13:00
Matthias Mailänder
d278bc84d1
StyleCop clean Cnc DLL
2013-08-07 15:42:34 +02:00
Paul Chote
09efeed105
Use IsHighlighted for settings / ingame menu tabs.
2013-04-08 23:04:23 +12:00
Paul Chote
3968609a1e
Move C&C cheats into a panel on options menu.
2013-04-08 00:29:20 +12:00
Paul Chote
f593807617
Rework color picker palette modification.
...
The old method had the lobby code dig around inside
the palette modification machinery, which was a giant
hack preventing necessary streamlining.
2013-02-22 15:04:41 +13:00
Matthias Mailänder
7a578a0679
notifications (formerly EVAalerts) centralized and race specific
...
outsourced into notifications.yaml
triggered with PlayNotification(...)
(v2: less redundant code for PlayVoice/Notifications)
added harvester under attack and battlecontrol terminated
2012-07-01 14:39:30 +12:00
Chris Forbes
c30d46c014
#2051 fixed -- Widget.Get() throws by default
2012-04-27 19:39:07 +12:00
Chris Forbes
bf5be88c75
rename Ui.RootWidget to just Ui.Root
2011-12-13 23:46:58 +13:00
Chris Forbes
ed429a3b30
split Widget static bits into Ui static class
2011-12-13 23:38:59 +13:00
Chris Forbes
6010034b4a
remove ObjectCreator.Param and all associated nonsense
2011-10-21 18:16:07 +13:00
Chris Forbes
bc6af1841b
fix indents everywhere
2011-10-18 15:10:17 +13:00
Chris Forbes
8ab40bc5e8
tidy CncIngameMenuLogic
2011-10-06 23:35:27 +13:00
Chris Forbes
55036cd58c
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Chris Forbes
e7900d069d
move ActiveModVersion,ActiveModTitle out of cnc-specific code
2011-09-26 08:40:38 +13:00
Chris Forbes
15d846bfb0
rename 'preferences' to 'settings' in various internal cnc bits; UI strings were 'settings' already
2011-09-26 08:39:58 +13:00
Paul Chote
304601b5ca
Split some useful bits from CncIngameMenuLogic into CncWidgetUtils for use elsewhere
2011-07-27 13:36:46 +12:00
Paul Chote
59116fc5b8
Include mod version on the ingame menu (Feature #1075 )
2011-07-26 01:19:02 +12:00
Paul Chote
6199ec1404
Hide the objectives panel when opening submenus
2011-07-14 20:29:13 +12:00
Paul Chote
fa6b9983d3
Conquest objectives panel (Feature #949 ).
2011-07-01 23:07:50 +12:00
Paul Chote
7c63138e3f
Mechanism for showing mission objectives in the ingame menu. Fixes #948 .
2011-07-01 02:34:30 +12:00
Paul Chote
7095f293ff
Fix #865
2011-06-20 14:39:03 +12:00
Paul Chote
ad3f378545
Add a hook for widgets being removed, and ensure widgets are removed consistently.
2011-06-01 18:50:59 +12:00
Chris Forbes
ef03d46f13
eradicate 'delegate' misuse
2011-05-22 22:02:09 +12:00