Scott_NZ
3bc9e7d2e4
Fix some playerstatistics related crashes for other mods
2013-02-25 21:24:17 +13:00
Carko
4395a04d57
Asynchronous loading of map previews in the map chooser dialog
2013-01-18 11:00:56 +13:00
Matthias Mailänder
c5313375f0
pull mouse button preference from global property
2013-01-18 10:57:41 +13:00
Matthias Mailänder
b356cca528
improve the classic mouse behaivor
...
- don't require to deselect units to change selection
- fix issue with broken building placement on right-click orders
- don't select enemy units when left-click attacking
- build palette won't interfere with unit orders anymore
2013-01-18 10:57:41 +13:00
Matthias Mailänder
d52394bb47
add classic left-click orders
2013-01-18 10:57:40 +13:00
Carko
50f8465d1e
Removed mouse capture while composing text in chat ( fixes #2486 )
2013-01-09 16:47:39 +13:00
Scott_NZ
0f9da06309
Have graph lines not draw over the axes
2013-01-08 22:42:45 +13:00
Scott_NZ
4ce6cabc46
Better numbers for the LineGraph y axis
2013-01-08 22:42:45 +13:00
Scott_NZ
b2b13b98b7
Use a default max value of 5000 on the line graph if it's too low
2013-01-08 22:42:44 +13:00
Scott_NZ
4c729ca5ed
Refactored GraphWidget to LineGraphWidget
2013-01-08 22:42:44 +13:00
Scott_NZ
a78f8865b8
Moved the graph widget into OpenRA.Game - it doesn't really have any dependencies on the RA mod
2013-01-08 22:42:44 +13:00
Scott_NZ
83e1855919
Add indication of what players are building
2013-01-08 22:42:40 +13:00
Carko
e10920d4ea
Added the spawnpoint map tooltip that displays players name in the lobby ( closes #2024 )
2013-01-08 22:22:25 +13:00
Carko
914afa2dee
Removed StringSplitOptions.RemoveEmptyEntries when counting wrapped text lines
2013-01-08 22:11:56 +13:00
Carko
ca1e0b4c48
Added word wrapping to in-game chat ( fixes #2093 )
2013-01-08 22:11:56 +13:00
Kenny
f41fb32d60
Introducing per-player shrouds.
...
- Each player has their own shroud and their visibility does not extend outside of the shroud.
- Units and buildings can no longer target other units outside of their visibility. Buildings can still be targetted if they have been explored.
- GPS will provide visibility in the fog-of-war.
- Spies that infiltrate radar domes will gain their victim's exploration and reset it on all clients (if the victim does not have GPS)
2012-12-13 15:16:56 -08:00
Scott_NZ
0c6daf191c
Add button highlighting/glow effect, to be used for the objective button when the objectives update
2012-10-02 21:52:43 +13:00
Matthias Mailänder
7a578a0679
notifications (formerly EVAalerts) centralized and race specific
...
outsourced into notifications.yaml
triggered with PlayNotification(...)
(v2: less redundant code for PlayVoice/Notifications)
added harvester under attack and battlecontrol terminated
2012-07-01 14:39:30 +12:00
James Dunne
9c49143534
New types for cell and pixel coordinate position/vectors.
2012-06-21 15:36:59 -05:00
Remco van der Zon
84124de79d
Game can now be paused by pressing f3 as well.
2012-06-06 11:22:46 +02:00
Remco van der Zon
8f981977e0
TimeWidget does not collide anymore with koth layout.
...
Screen resolution should be 1024x786+
2012-06-06 10:47:13 +02:00
Remco van der Zon
7e1986ecbc
Timer shows text "(paused)" when game is in pause.
2012-05-16 19:04:43 +02:00
Remco van der Zon
a07697be03
Pause the game option.
...
Game is paused when PAUSE on the keyboard has been hit. It can also be unpaused this way.
2012-05-16 17:35:10 +02:00
Chris Forbes
c30d46c014
#2051 fixed -- Widget.Get() throws by default
2012-04-27 19:39:07 +12:00
Chris Forbes
3e0f52db1a
fix cnc chrome yaml issues
2012-04-09 13:10:40 +12:00
Chris Forbes
b9eb3a0ad0
Patch widget loader to convert @key into Id member of widgets
2012-04-09 13:10:40 +12:00
Chris Forbes
5b8334b26d
drop ILogicWithInit, no longer used
2012-03-16 18:43:41 +13:00
Chris Forbes
965fe88755
#1284 fixed; don't show spawnpoints on serverbrowser thumbnails
2011-12-31 11:32:59 +13:00
Chris Forbes
bf5be88c75
rename Ui.RootWidget to just Ui.Root
2011-12-13 23:46:58 +13:00
Chris Forbes
58f6816d84
convert silly DoXXX names to just XXX
2011-12-13 23:44:40 +13:00
Chris Forbes
ed429a3b30
split Widget static bits into Ui static class
2011-12-13 23:38:59 +13:00
Chris Forbes
83055f0a17
convert RootWidget prop back to field, now that it has trivial get/set
2011-12-13 22:30:51 +13:00
Chris Forbes
dd55c0ad93
remove spurious parens on return
2011-12-13 22:27:10 +13:00
Chris Forbes
772734d032
merge cnc and ra lobby, fixes #1267 , #1224 , #106 , others
2011-11-06 17:01:00 +13:00
Chris Forbes
b6c2b928cb
fixed #1249 - use unit priority logic to select initial unit in doubleclick
2011-11-04 08:46:14 +13:00
Chris Forbes
f83c9fd4d7
add IEnum<T>.JoinWith, use it to clean up a bunch of things
2011-11-01 21:57:58 +13:00
Chris Forbes
7a6f4d3b04
relax items type for DropDownButtonLogic.ShowDropDown
2011-11-01 21:57:57 +13:00
Chris Forbes
e7ed9a1ff7
tidy up select-all-on-screen
2011-10-22 11:30:09 +13:00
Chris Forbes
eec751f76a
remove duplicated edgescroll code in cnc
2011-10-22 10:25:50 +13:00
Chris Forbes
6010034b4a
remove ObjectCreator.Param and all associated nonsense
2011-10-21 18:16:07 +13:00
Chris Forbes
7161b8062e
remove useless 'map' arg on ConvertToPreview
2011-10-18 20:55:49 +13:00
Chris Forbes
59fdceb4fd
convert Map.SpawnPoints to int2[]; tidy
2011-10-18 20:34:00 +13:00
Chris Forbes
bc6af1841b
fix indents everywhere
2011-10-18 15:10:17 +13:00
Chris Forbes
a193eeb202
Convert RA mapchooser to use a grid of minimap images
2011-10-08 21:35:46 +13:00
Chris Forbes
957c1cc74c
tidy in ShpImageWidget
2011-10-08 18:16:12 +13:00
Chris Forbes
92bdec7f1d
factor out layout policy for ScrollPanelWidget; add GridLayout option.
2011-10-08 18:15:24 +13:00
Chris Forbes
cf46a7ed5f
scroll maplist to the top when changing filter
2011-10-08 17:36:48 +13:00
Chris Forbes
be8682fc19
move TextAlign out of LabelWidget
2011-10-08 17:20:52 +13:00
Chris Forbes
6c78bb481d
fix ctor formatting
2011-10-08 17:19:44 +13:00
Curtis S
9fdfca6ee5
Added MultiTap support
2011-10-07 09:54:35 +13:00