- Replaced ModMetadata.AllMods with Game.Mods.
- Store / reference mod Manifest instead of ModMetadata.
- Removes engine dependency on ModContent class.
Removal of PromptAbortAction and inclusion into PromptConfirmAction
Changes to prevent a restart button being required for all mods
ConfirmAction
Addtion of named parameters to PromptConfirmAction
Moved StartGame from MissionBrowserLogic.cs to Game.cs