Matthias Mailänder
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d3915ad291
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string AcceptsSmudgeType replaces boolean AcceptSmudge
because Dune 2000 has different craters for rock and sand
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2012-06-27 13:19:52 +12:00 |
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Matthias Mailänder
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c804be6f01
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fix passable edges in Cliff terrain tiles
made all special units equally expensive, found harvester unload
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2012-06-16 21:19:46 +02:00 |
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Matthias Mailänder
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801ff5cc17
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make cursor always transparent, fix Arrakis tileset
transparency bugs some cnc cursors, slice BLOXBASE better
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2012-06-15 11:06:59 +02:00 |
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Matthias Mailänder
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722c7a5f7d
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+resampled sounds, readded and completed Arrakis tileset
all tilesets combined into one without redundancy
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2012-06-14 21:09:44 +02:00 |
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Matthias Mailänder
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22e0828566
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fixing BLOXBASE problems
t264 not found and BASE.tsx gets deleted too early
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2012-06-09 20:57:22 +02:00 |
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Matthias Mailänder
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4ed74c6cc0
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adding in-game GUI gamefile extractor/converter
also fixing EOL for TilesetBuilder with monoDevelop
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2012-06-09 19:53:59 +02:00 |
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Matthias Mailänder
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f140c6ec9c
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added TilesetBuilder command line, added Tileset extractor
removing all copyrighted raw tileset files
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2012-06-08 19:31:10 +02:00 |
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Matthias Mailänder
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8f1d06ff31
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added TilesetBuilder2 and fixed it for Dune 2000
does not support TerrainTypes other than "clear" yet
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2012-06-07 19:22:45 +02:00 |
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Matthias Mailänder
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9b1e798b35
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added spice as a ressource
still needs work though
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2012-06-02 15:36:31 +02:00 |
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Paul Chote
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303613b052
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Create valid maps for custom tilesets
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2010-09-15 19:31:21 +12:00 |
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Paul Chote
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051c451867
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Support custom tile size ingame
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2010-09-15 19:31:21 +12:00 |
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Paul Chote
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ac8a3526a4
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Custom tilesize support for editor
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2010-09-15 19:31:21 +12:00 |
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Paul Chote
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7e5b861caf
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Hacky beginnings of a standalone d2k mod
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2010-09-15 19:31:20 +12:00 |
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