Commit Graph

17375 Commits

Author SHA1 Message Date
Paul Chote
ba131fcf0a Merge pull request #7805 from penev92/bleed_prerequisites
Make buildings explicitly provide their names as prerequisites
2015-05-08 17:29:22 +01:00
Pavel Penev
0d759eee2a Merge pull request #8061 from Phrohdoh/with-decoration
Implement WithDecoration and subtraits.
2015-05-08 18:02:13 +03:00
Taryn Hill
cace31f5e9 Implement WithDecorationCarryable. 2015-05-08 09:55:40 -05:00
Taryn Hill
dd1cc4eb2f Implement WithDecorationDisguised. 2015-05-08 09:55:40 -05:00
Taryn Hill
d57d7c522f Implement WithDecoration. 2015-05-08 09:55:31 -05:00
Pavel Penev
3eb556258d Merge pull request #8021 from sinf/quickbuild
Added quick build feature
2015-05-08 17:53:57 +03:00
abcdefg30
4d0fb8b931 Merge pull request #8102 from RoosterDragon/objective-size
Fix objectives window
2015-05-08 15:24:29 +02:00
reaperrr
89845272e0 Add two previously unused voices to Commando voice set 2015-05-08 02:59:08 +02:00
reaperrr
f7c69b4801 Split radar dish from Nod airfield and make it an idle overlay 2015-05-08 02:59:07 +02:00
reaperrr
d441d9bd6e Converted rank and levelup art to cnc palette 2015-05-08 02:59:06 +02:00
reaperrr
c88ee0f56a Tweaked Break of Day and Chokepoint
Break of Day:
- fixed tiberium tree positions
- fixed a minor tile error near a river

Chokepoint:
- replaced temperate tree groups with large desert tree
2015-05-08 02:59:05 +02:00
reaperrr
fe0c21aa91 Significantly improved Rogue States
- fixed most, possibly all cliff errors
- fixed many river, shore and road errors
- hid a few remaining shore errors behind trees/rocks
- fixed positions of all tiberium trees (1 cell down)
- replaced temperate tree groups with large desert tree
- tweaked position of some buildings at the border of the map so they're more visible (instead of half-hidden below shroud edge)
2015-05-08 02:59:03 +02:00
reaperrr
9a23ef2ac5 Significantly improved Necessary Illusions
- fixed all cliff tile errors
- fixed most noticable river errors
- fixed some noticable road errors
- fixed position of all tiberium trees (regression from #5198)
2015-05-08 02:59:01 +02:00
penev92
58ecf9cbac Add D2k faction descriptions to the lobby 2015-05-08 01:54:11 +03:00
RoosterDragon
a42b69bd98 Give objectives proper sizing.
This gives the container an actual size, which prevents the scroll panel logic skipping rendering in the belief that it is not visible.
2015-05-07 21:07:35 +01:00
RoosterDragon
3b5a672848 Always access the SheetBuilder from the main thread in MapCache.
Not doing this can occasionally this can result in a cross thread call to the backing texture which leads to bad things. This stops trying to be clever regarding the thread safety invariants exposed by SheetBuilder and does things simply and safely: All updates happen on the main thread.
2015-05-07 20:58:59 +01:00
Matthias Mailänder
4dbdd365de also version the all helper mod 2015-05-07 21:25:32 +02:00
Oliver Brakmann
2e11b5d809 Merge pull request #8099 from pchote/scrollpanel-move-regression
Only issue a MouseMove event if the scroll offset actually changed.
2015-05-07 19:23:45 +02:00
Oliver Brakmann
1fe8b98415 Merge pull request #8095 from penev92/bleed_tiles
Add one more D2k tile definition
2015-05-07 19:10:47 +02:00
penev92
bb51657e40 Cleanup unused DLL references 2015-05-07 18:59:01 +03:00
penev92
dc3ae39db1 Rename ProvidesCustomPrerequisite to ProvidesPrerequisite 2015-05-07 03:04:11 +03:00
Paul Chote
88221423b6 Only issue a MouseMove event if the scroll offset actually changed. Fixes #8098. 2015-05-06 21:51:24 +01:00
penev92
95eb8b27b5 Add tile BLOXTREE-345 2015-05-06 17:11:25 +03:00
Paul Chote
e170140084 Merge pull request #8091 from penev92/bleed_someRandomFix
Don't do trait lookups for Health on each processed order
2015-05-05 23:40:00 +01:00
penev92
ea9d49e2b7 Don't do trait lookups for Health on each processed order 2015-05-05 19:41:45 +03:00
penev92
834e4bfe9c Fix building prerequisites in TS 2015-05-04 01:58:56 +03:00
penev92
352c28314b Fix building prerequisites in D2k 2015-05-04 01:58:55 +03:00
penev92
1154e109d3 Fix building prerequisites in RA 2015-05-04 01:58:54 +03:00
penev92
75687ba271 Fix building prerequisites in Cnc 2015-05-04 01:58:51 +03:00
penev92
e3e6bcaf2a Add an upgrade rule for explicit prerequisite providing by buildings 2015-05-04 01:58:49 +03:00
penev92
50fb6f1d25 Make buildings grant prerequisites explicitly 2015-05-04 01:39:32 +03:00
Oliver Brakmann
a310411bcc Merge pull request #8013 from penev92/bleed_wormSound
Add sandworm attack sound
2015-05-03 23:23:11 +02:00
Oliver Brakmann
62b3592bd4 Merge pull request #7998 from Mailaender/ts-proc-dock
Added the Tiberian Sun docking overlays
2015-05-03 22:50:16 +02:00
Oliver Brakmann
622685c8f4 Merge pull request #7968 from pchote/ts-tileset-depth
Load depth data from tmp(ts) sprites.
2015-05-03 22:31:27 +02:00
Oliver Brakmann
536d80a7f3 Merge pull request #7917 from RoosterDragon/replay-browser-load-perf
Faster replay browser loading
2015-05-03 20:13:13 +02:00
Oliver Brakmann
3ae7d51feb Merge pull request #7871 from Mailaender/ambient-sound
Added a looping sound trait
2015-05-03 16:46:36 +02:00
Oliver Brakmann
b9f2caa0cf Merge pull request #8082 from Mailaender/more-dependency-fixes
Moved configure native dependencies
2015-05-03 16:07:08 +02:00
penev92
76a3b9c3b7 Add sandworm attack sound 2015-05-03 12:55:32 +03:00
Matthias Mailänder
4818efe036 Merge pull request #8080 from abcdefg30/upgrademaps
Run the utility on all maps
2015-05-03 11:23:22 +02:00
abcdefg30
cd9af39662 Merge pull request #8044 from penev92/bleed_withSpriteBody
Retire RenderFlare and WithFire traits
2015-05-03 11:19:02 +02:00
abcdefg30
3f7fc18ee7 Run the utility on all maps and polish stuff 2015-05-03 11:00:50 +02:00
penev92
c5dead9098 Introduce WithSpriteBody trait
Add upgrade rules

Add ISpriteBody
2015-05-03 11:54:27 +03:00
Matthias Mailänder
d999617a3c add the flame animation 2015-05-03 08:50:06 +02:00
Matthias Mailänder
2db26c93ff fix an overlap when the harvester exits to the north 2015-05-03 08:45:35 +02:00
Paul Chote
2682dc4228 Move native deps script into thirdparty to avoid confusion. 2015-05-03 07:47:17 +02:00
Paul Chote
a11e9e348b Configure native dependencies from the makefile. 2015-05-03 07:47:15 +02:00
Paul Chote
89a1bdd4f1 Merge pull request #7475 from abcdefg30/perhealth
Convert the float health percentage to an int percentage
2015-05-03 08:35:58 +12:00
Matthias Mailänder
10e9c774a8 Merge pull request #8079 from penev92/bleed_make
Fix the Windows Make script
2015-05-02 18:45:51 +02:00
penev92
ccd5a56fdb Fix the Windows Make script 2015-05-02 14:04:29 +03:00
Matthias Mailänder
3bd4a97d11 Merge pull request #8068 from Phrohdoh/spawn-actors-power
SpawnActorPower no longer forces removal of the spawned actor.
2015-05-02 12:30:54 +02:00