Chris Forbes
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df1201b4c2
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start moving common parts of the renderer into OpenRA.Renderer.SdlCommon
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2011-07-17 17:55:52 +12:00 |
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Paul Chote
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74b2b36a40
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Clean up and merge #883
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2011-06-21 13:34:38 +12:00 |
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Chris Forbes
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7155747337
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remove IShader.Commit
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2011-04-30 14:29:32 +12:00 |
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Paul Chote
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094907c1a9
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Update copyright header. Normalize line endings to LF.
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2011-02-13 10:38:57 +13:00 |
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Paul Chote
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493631cd90
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Switch to the ARB apis and add capability and compile/link status checking.
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2010-11-21 13:10:19 +13:00 |
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Paul Chote
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233e9326f0
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Cleanup some cruft.
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2010-11-21 13:10:19 +13:00 |
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Bob
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ba97c99f98
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assign texunits to samplers, instead of (wrongly) using unitid==textureid
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2010-11-21 13:10:19 +13:00 |
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Paul Chote
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00358e9fe8
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Working line shader
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2010-11-21 13:10:18 +13:00 |
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Paul Chote
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518e00c78a
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Fix setting uniforms; chrome-rgba shader works, but lacks alpha blending.
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2010-11-21 13:10:18 +13:00 |
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Paul Chote
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f2a20a182e
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Begin work on the glsl renderer. Renders blue blocks for chrome-rgba.
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2010-11-21 13:10:18 +13:00 |
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Paul Chote
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a058eb06b2
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Duplicate the Cg renderer as a base for the glsl renderer.
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2010-11-21 13:10:18 +13:00 |
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