Commit Graph

3111 Commits

Author SHA1 Message Date
Matthias Mailänder
d87d3e5283 Merge pull request #8220 from abcdefg30/bombletcrash
Fix a crash in the ParaBomb weapon defintion
2015-05-24 08:10:23 +02:00
Pavel Penev
9e0e866199 Merge pull request #8207 from obrakmann/map-chooser-overhaul
Split maps into system and custom maps in the map chooser
2015-05-24 04:12:23 +03:00
Oliver Brakmann
dc08b7a90a Add buttons for map file management to map chooser 2015-05-24 01:49:30 +02:00
Oliver Brakmann
1854d994fd Split map chooser in system- and user-installed map lists 2015-05-24 01:28:22 +02:00
penev92
9ea78285fa Add an upgrade rule for DeathSounds.DeathTypes 2015-05-24 00:16:26 +03:00
penev92
1c44fcbad4 Add upgrade rules to remove DamageWarhead.DeathType
and replace it with proper DamageTypes
2015-05-24 00:15:09 +03:00
penev92
b5e4876b7f Add DeathTypes to WithDeathAnimation 2015-05-24 00:15:08 +03:00
Matthias Mailänder
486c7527c9 Merge pull request #8012 from reaperrr/voiceset
Extracted actor Voices from Selectable into own Voiced trait
2015-05-23 21:59:34 +02:00
abcdefg30
b5b2a6bdcb Fix a crash in the ParaBomb weapon defintion
in Fort Lonestar and Survival02
2015-05-23 13:31:45 +02:00
abcdefg30
89db7bbf05 Add a tooltip to FLARE 2015-05-22 23:25:42 +02:00
Oliver Brakmann
e75e6fee0e Remove superfluous traits from crate actor definitions 2015-05-22 22:29:07 +02:00
abcdefg30
bc55748e81 Removed bogus traits from FLARE 2015-05-22 22:29:06 +02:00
reaperrr
b9e8406aeb Fix Unload definition in voice sets. 2015-05-22 01:51:56 +02:00
reaperrr
0d05fdefbb Extract actor voice set into Voiced trait 2015-05-22 01:51:51 +02:00
Matthias Mailänder
6f3c11da1d remove actors without palette glitches, but non-sensical 2015-05-18 19:41:47 +02:00
Matthias Mailänder
2fbe7b0013 filter actors with glitchy remap errors on certain tilesets 2015-05-18 19:12:20 +02:00
Pavel Penev
a47235d162 Merge pull request #8065 from pchote/ingame-map-editor
Add the new map editor.
2015-05-18 19:16:16 +03:00
Paul Chote
60f96fcb7b Overhaul save panel. 2015-05-17 12:09:41 +01:00
Paul Chote
445c0d76a2 Fix create map panel geometry. 2015-05-17 12:09:40 +01:00
abcdefg30
d50ed6ec2f Replace a bogus tab 2015-05-16 13:19:46 +02:00
Paul Chote
469f47aeea Add new map editor UI. 2015-05-15 17:09:27 +01:00
Paul Chote
d211fe9fe1 Add the world components of the new editor. 2015-05-15 17:09:20 +01:00
Matthias Mailänder
1f024a8695 Add menu plumbing for the new map editor. 2015-05-15 17:08:33 +01:00
Pavel Penev
29c4b646e3 Merge pull request #8144 from abcdefg30/lowfakepower
Add a low power overlay to fake structures
2015-05-15 15:40:35 +03:00
Deniz Ayikol
153bac4602 Removes Spy's ability to disguise as Attack Dog and Giant Ant. 2015-05-13 20:03:26 +03:00
abcdefg30
e9884b740b ArmorDrop has been removed 2015-05-12 13:53:08 +02:00
abcdefg30
e55364dd0f Add a low power overlay to fake structures 2015-05-11 16:35:17 +02:00
Pavel Penev
ffd45e9b04 Merge pull request #7982 from Mailaender/ts-obelisk
Added the Tiberian Sun Nod Obelisk charge animation
2015-05-11 03:30:48 +03:00
Matthias Mailänder
4b50f34c46 Merge pull request #7849 from penev92/bleed_notifications
Add new enemy detection voice notifications to RA and D2k
2015-05-10 18:32:13 +02:00
Paul Chote
7eae157ad8 Rework player palette loading. 2015-05-10 00:01:14 +01:00
Matthias Mailänder
d99ae3bcb9 split render building/overlay and play sound for charge
to add the Tiberian Sun Nod Obelisk

tick slightly faster

tweak the local offsets
2015-05-09 19:56:15 +02:00
penev92
873c47127a Add "Enemy detected" notification to RA 2015-05-08 20:07:08 +03:00
penev92
8e730c264f Revert removal of EnemyWatcher and AnnounceOnSeen traits from RA and D2k 2015-05-08 20:06:52 +03:00
Paul Chote
ba131fcf0a Merge pull request #7805 from penev92/bleed_prerequisites
Make buildings explicitly provide their names as prerequisites
2015-05-08 17:29:22 +01:00
RoosterDragon
a42b69bd98 Give objectives proper sizing.
This gives the container an actual size, which prevents the scroll panel logic skipping rendering in the belief that it is not visible.
2015-05-07 21:07:35 +01:00
penev92
dc3ae39db1 Rename ProvidesCustomPrerequisite to ProvidesPrerequisite 2015-05-07 03:04:11 +03:00
penev92
1154e109d3 Fix building prerequisites in RA 2015-05-04 01:58:54 +03:00
Matthias Mailänder
4818efe036 Merge pull request #8080 from abcdefg30/upgrademaps
Run the utility on all maps
2015-05-03 11:23:22 +02:00
abcdefg30
cd9af39662 Merge pull request #8044 from penev92/bleed_withSpriteBody
Retire RenderFlare and WithFire traits
2015-05-03 11:19:02 +02:00
abcdefg30
3f7fc18ee7 Run the utility on all maps and polish stuff 2015-05-03 11:00:50 +02:00
penev92
c5dead9098 Introduce WithSpriteBody trait
Add upgrade rules

Add ISpriteBody
2015-05-03 11:54:27 +03:00
Paul Chote
89a1bdd4f1 Merge pull request #7475 from abcdefg30/perhealth
Convert the float health percentage to an int percentage
2015-05-03 08:35:58 +12:00
Oliver Brakmann
3cda61a13a Merge pull request #8014 from abcdefg30/hijacksurvival
Fix a problem with hijackers in the survival maps
2015-05-01 15:58:47 +02:00
Matthias Mailänder
7be62f3bbb Merge pull request #7986 from abcdefg30/mtm
Updated Monster Tank Madness
2015-05-01 14:30:23 +02:00
abcdefg30
51433e7c64 Updated all maps with the utility 2015-05-01 14:16:21 +02:00
abcdefg30
e6828aa1ff Fix a problem with hijackers in the survival maps 2015-04-30 22:37:43 +02:00
Paul Chote
d255a3989e Upgrade mod rules. 2015-04-30 07:35:27 +12:00
Oliver Brakmann
d92f4cedc5 Merge pull request #8045 from abcdefg30/fakeweap
Use WithProductionDoorOverlay on fake weap
2015-04-27 19:00:34 +02:00
abcdefg30
cc61f904e0 Use WithProductionDoorOverlay on fake weap 2015-04-27 17:42:58 +02:00
Paul Chote
94f22638be Add an upgrade rule. 2015-04-27 19:47:12 +12:00