Commit Graph

4 Commits

Author SHA1 Message Date
Paul Chote
be29ec5342 Use explicit shader attributes. 2015-12-26 12:50:33 +00:00
Paul Chote
9a5483fea7 Send TS terrain depth data to the GPU. 2015-10-17 22:34:46 +01:00
Paul Chote
d5fd8e5828 Use varyings for masks instead of overloading gl_TexCoord. 2015-10-17 22:28:19 +01:00
Paul Chote
a166815348 Remove duplication between world/chrome shaders. 2013-02-23 09:53:46 +13:00