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3722b2848b6c68870af04217197765f8cbe14254
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3 Commits
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Paul Chote
be29ec5342
Use explicit shader attributes.
2015-12-26 12:50:33 +00:00
Paul Chote
d5fd8e5828
Use varyings for masks instead of overloading gl_TexCoord.
2015-10-17 22:28:19 +01:00
Paul Chote
a00696ec3b
Add core voxel rendering code.
2013-06-04 20:40:24 +12:00