Commit Graph

22 Commits

Author SHA1 Message Date
Paul Chote
373529e110 Merge pull request #5505 from pavlos256/map-preview-generation
Map preview generation
2014-06-10 17:56:21 +12:00
Paul Chote
6dc83cf325 Merge pull request #5497 from Mailaender/map-rule-status-after-download
Fixed automatic map upload not refreshing map rule status
2014-06-01 18:29:39 +12:00
Matthias Mailänder
00662fe391 also do a local rule check after map download 2014-06-01 06:01:41 +02:00
Pavlos Touboulidis
7d352fdad1 MapCache performance improvements 2014-05-31 23:49:04 +03:00
Matthias Mailänder
61d576ec6e harden map search preview against invalid data
fixes #5492
2014-05-31 15:19:22 +02:00
Matthias Mailänder
bb57ccd5bb update MapRuleStatus after download
fixes #5479
2014-05-31 13:14:53 +02:00
Matthias Mailänder
e80eb7e0ee Merge pull request #5353 from pchote/map-validation
Disable maps with invalid rules
2014-05-22 09:55:06 +02:00
WolfGaming
00698cefff Added in code for Tech Levels using prereqs
and fixed up some kinks of the old system
2014-05-19 03:29:25 +00:00
Paul Chote
69e87b0057 Disable maps with broken rules in the lobby. Fixes #4334. 2014-05-18 17:41:36 +12:00
Paul Chote
657ade7221 Add map folder types. Fixes #4635. 2014-05-18 17:29:42 +12:00
Pavlos Touboulidis
df6159f12b Do not use the map's rules when rendering the minimap in the map chooser
Using the mod's rules is *a lot* faster because we don't have to load
each map's rules.
2014-05-17 14:33:17 +03:00
Pavlos Touboulidis
cb30553000 Remove stray newlines 2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
894db95d58 Move Ruleset.cs from Map/ to GameRules/ 2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
44c01bbaa2 Remove TileSetData and separate TileSet from Sequences 2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
750fc4e02c Merge ModRuleset and MapRuleset into Ruleset 2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
63ec6d60e7 Refactoring to remove static Rules & SequenceProvider 2014-05-17 14:32:03 +03:00
Pavlos Touboulidis
77d0199384 Convert ActorReference field to Lazy
Makes LoadMaps 40% faster
2014-05-17 14:26:53 +03:00
Matthias Mailänder
59ace5d01b new shorthand Exts.(Try)ParseIntegerInvariant 2014-05-13 14:16:41 +02:00
Matthias Mailänder
b19d286f56 parse with NumberFormatInfo.InvariantInfo everywhere
closes #5240
2014-05-06 18:31:48 +02:00
Pavlos Touboulidis
9dc2b3cd76 Optimize ComputeHash by removing Concat() and ToArray() calls 2014-04-23 03:48:49 +03:00
Pavlos Touboulidis
2d8cd8299f Add more perf measurements 2014-04-23 03:43:46 +03:00
Paul Chote
4935266945 Merge FileFormats dll into Game and reorganise namespaces. 2014-04-17 01:20:47 +12:00