Chris Forbes
c1fb6c2732
remove ability to not save syncreports
2010-12-23 08:48:54 +13:00
Paul Chote
1461309dba
Use the Gl renderer by default on all platforms.
2010-11-21 13:10:22 +13:00
Paul Chote
ccf66cde2f
Expose Graphics.Renderer setting; Refactor Renderer.Null.
2010-11-21 13:10:19 +13:00
geckosoft
000dd6de7b
ed: Made it possible for maps to define custom & override existing voices
2010-11-21 10:57:36 +13:00
geckosoft
5e8e4dd9d5
Changed: Made it possible for maps to define custom & override existing weapons
2010-11-21 10:57:36 +13:00
Paul Chote
047a09bbbd
Excise previous server extensions code
2010-11-10 10:30:24 +13:00
Chris Forbes
13d76f8e9c
removed editor -> ra dep; added EditorAppearance for inconvenient bits that the editor must have _some_ understanding of, but can't see
2010-11-06 15:10:29 +13:00
Bob
480c5edd75
move Building et al into Mods/
2010-11-06 11:05:45 +13:00
Chris Forbes
eac548ac8b
disable bot debug by default
2010-11-01 20:38:28 +13:00
Chris Forbes
526cf6059a
remove Misc.cs; put its contents in sensible places.
2010-11-01 20:15:32 +13:00
geckosoft
298314626e
Added: Dedicated server support
...
Added: The ability to not render anything when using the client as a dedicated server
Added: The basic server extension (NullServerExtension)
Exposed: Made some fields public, so that the server extension can access it
2010-11-01 17:55:31 +13:00
geckosoft
3e08f9b1b1
Added: LocalAssemblies / LocalRules to Manifest.cs (can be used to add a custom set of rules / assemblies to be loaded, other than the ones defined in the mod)
2010-11-01 17:55:29 +13:00
Bob
de92a2fc0c
remove UIM-debug from settings (now in DeveloperMode trait)
2010-10-20 20:49:10 +13:00
Caleb Anderson
a904047a16
Toggle-able teamchat on shift-enter
2010-10-15 18:07:36 +13:00
Paul Chote
dca77956cb
Revert to saving only non-default settings.
2010-10-13 19:57:53 +13:00
max621
c150fd9475
Added attack move
2010-10-13 08:13:20 +13:00
Andrew Riedi
3d7434f42e
Fixed under VS 2010.
2010-10-09 13:40:52 +13:00
Chris Forbes
465f5d295b
force master server url update, if old.
2010-10-09 13:40:47 +13:00
Caleb Anderson
0c24a08436
sane default scroll speed
2010-10-08 17:38:48 +13:00
Paul Chote
ad6481c8e8
Change master server url. Won't work until dns is set correctly.
2010-10-07 22:46:44 +13:00
Chris Forbes
8cb7a7b8ce
add support for WeaponInfo.MinRange
2010-10-06 17:41:52 +13:00
Chris Forbes
ce5cf93077
prevent infantry going prone due to tib damage
2010-10-06 17:37:23 +13:00
Paul Chote
e4c31939d9
Save all settings to settings.yaml, not just non-defaults.
2010-10-02 12:15:15 +13:00
unknown
de429a4c62
Added new setting : Scroll Speed (added to cnc & ra)
2010-10-02 11:38:39 +13:00
Chris Forbes
45c77e64ee
fix various desyncs when using cheats
2010-09-23 22:09:55 +12:00
Paul Chote
08b25d10c1
Remove dead TechTree code
2010-09-18 11:28:46 +12:00
Paul Chote
0d2e1d7de5
Hidden debug parameter for perf tick logging
2010-09-18 11:28:39 +12:00
Paul Chote
8b4551c605
Next track / repeat on song completion.
2010-09-10 21:51:11 +12:00
Paul Chote
f645049054
shuffle music (Author: alzeih)
2010-09-10 20:59:03 +12:00
Paul Chote
190311c68c
Let the game determine song length.
2010-09-10 20:24:56 +12:00
alzeih
c88ea2bd7c
Fix #51
2010-09-08 21:30:32 +12:00
Bob
1f4991833d
use LoadAttribute in WeaponInfo
2010-08-30 12:22:13 +12:00
Bob
9fedeefdbc
attribute individual fields, not the class
2010-08-30 12:22:12 +12:00
Bob
29a77f7c5c
removed FieldLoader.LoadFields
2010-08-30 12:22:11 +12:00
Bob
a751b8c49d
FieldLoader can run arbitrary code while loading fields
2010-08-30 12:22:11 +12:00
Bob
baacfc96bb
remove unused map overrides
2010-08-30 12:22:10 +12:00
Bob
2f92b873e8
make yaml into a list, rather than a dict
2010-08-30 12:22:09 +12:00
Chris Forbes
bce52e989f
Revert "make WeaponInfo suck a bit less"
...
This reverts commit 7b7b9d3319 .
2010-08-30 12:21:53 +12:00
Paul Chote
226fd167e7
Category dies in a fire
2010-08-27 00:32:00 +12:00
Paul Chote
1d7ca206f4
Clean up Buildable vs Tooltip vs Valued. cnc only.
2010-08-26 23:11:53 +12:00
Chris Forbes
7b7b9d3319
make WeaponInfo suck a bit less
2010-08-26 22:12:08 +12:00
Chris Forbes
ce0e671ac5
fix obvious failures.
2010-08-26 19:53:21 +12:00
Paul Chote
c3b3947b9d
Rename some settings
2010-08-24 19:53:05 +12:00
Paul Chote
1143f496db
Part 2 of 3: Split Settings into logical units.
...
Syntax for command line overrides is now <section>.<setting>=<value>
eg `General.InitialMods=cnc'
2010-08-24 19:53:05 +12:00
Paul Chote
46d0ce89e9
Fix silly naming conventions
2010-08-24 19:53:05 +12:00
Bob
1a4e3053ce
inlined InitializeEngineWithMods; cleaned trailing whitespace in Game; removed non-working Replay code
2010-08-21 19:16:43 +12:00
Paul Chote
cb3f6435ad
Kill broken log uploading
2010-08-18 20:45:30 +12:00
Caleb Anderson
228852a55d
Inverse Drag Scrolling
2010-08-17 21:02:51 +12:00
alzeih
271be551b0
Add Voices and DisableVariants to VoiceInfo, remove the ".aud" for die sounds.
2010-08-15 00:07:27 +12:00
alzeih
fe481d7445
Fix #36
...
- add to ra
- add default variant
2010-08-15 00:07:27 +12:00