Scott_NZ
|
38db7d1e50
|
Make the Soviets repair their buildings in Allies 04
|
2013-01-08 22:44:03 +13:00 |
|
Scott_NZ
|
5c688370ed
|
Add difficulty options to Allies 04
|
2013-01-08 22:44:03 +13:00 |
|
Scott_NZ
|
d3ede583c2
|
Make OILB trivial too
|
2013-01-08 22:44:01 +13:00 |
|
Scott_NZ
|
cda871d2eb
|
Add missing colon
|
2013-01-08 22:44:01 +13:00 |
|
Scott_NZ
|
2ea3b77b7a
|
Create new actors so the effects aren't carried over to built units in Allies 04. Make yak buildable by Allies again in Allies 02. Make STEK autotargetignore in Allies 01. Make MISS autotargetignore in Allies 04.
|
2013-01-08 22:44:00 +13:00 |
|
Scott_NZ
|
3ab04e4c30
|
Fix crash with patrols. Add more room for the Allied base
|
2013-01-08 22:44:00 +13:00 |
|
Scott_NZ
|
3b2190d720
|
Fixed the supply truck not being able to carry 2 passengers
|
2013-01-08 22:44:00 +13:00 |
|
Scott_NZ
|
b3691dcce9
|
Add base guard, hind and second objective
|
2013-01-08 22:44:00 +13:00 |
|
Scott_NZ
|
722bc00c9b
|
Add checkpoint at the large base
|
2013-01-08 22:43:59 +13:00 |
|
Scott_NZ
|
54feab66e0
|
Add hijackable truck to Allies 04
|
2013-01-08 22:43:59 +13:00 |
|
Scott_NZ
|
fda897c69e
|
Add more patrols
|
2013-01-08 22:43:58 +13:00 |
|
Scott_NZ
|
31d3616b8d
|
Actually add the Allies 04 script. Also we have dog patrols now
|
2013-01-08 22:43:58 +13:00 |
|
Scott_NZ
|
eb6bab36a0
|
Begin Allies 04 script
|
2013-01-08 22:43:58 +13:00 |
|
Scott_NZ
|
81f9798307
|
More mapping of Allies 04
|
2013-01-08 22:43:58 +13:00 |
|
Scott_NZ
|
d1dafd5782
|
More Allies 04 mapping
|
2013-01-08 22:43:57 +13:00 |
|
Scott_NZ
|
d5db9e88d4
|
Put bridge across water
|
2013-01-08 22:42:47 +13:00 |
|
Scott_NZ
|
51626bf0db
|
Outlined Allies 04 map
|
2013-01-08 22:42:46 +13:00 |
|