Commit Graph

81 Commits

Author SHA1 Message Date
Bob
3bb40f7d0e some Network changes. 2010-01-23 16:17:41 +13:00
Bob
2adff2519b oops 2010-01-21 13:58:42 +13:00
Bob
b3911db149 more refs to Game.world (UIOverlay) 2010-01-21 13:52:31 +13:00
Bob
232ed72bbf more refs to Game.world (Orders, etc) 2010-01-21 13:47:06 +13:00
Bob
6ac384669b Ditto for OrderGenerators. 2010-01-21 13:37:45 +13:00
Bob
d07b782044 moved Game.players, LocalPlayer, localPlayerIndex to World. Setting LocalPlayer via settings is broken. 2010-01-21 13:05:13 +13:00
Chris Forbes
19ff382b7f mod manifest loading 2010-01-20 21:48:47 +13:00
Bob
6d6a435b2d fixes bug in prev. 2010-01-20 14:25:51 +13:00
Bob
645760a60b store Actors, not ActorIds, in Order. 2010-01-20 13:09:25 +13:00
Bob
6d4a69fa9b OrdersForFrame now returns serialized orders 2010-01-20 12:34:00 +13:00
Chris Forbes
5bc826e916 make that a real movement type 2010-01-19 07:23:06 +13:00
Chris Forbes
1b0187b089 don't crash on in-game connection loss either 2010-01-18 18:32:03 +13:00
Chris Forbes
893dc15d81 dumb 2010-01-18 18:26:05 +13:00
Chris Forbes
f6e70f74e3 ugly hacked async connection 2010-01-18 18:08:10 +13:00
Chris Forbes
b7c5b9e265 pushed TcpClient crap into NetworkOrderSource 2010-01-18 17:52:43 +13:00
Bob
ecf723b490 the "PlaceBuilding" order now passes position as top-left, not center. 2010-01-18 15:08:11 +13:00
Bob
7027b239ec Merge branch 'master' of git@github.com:chrisforbes/OpenRA 2010-01-18 15:02:26 +13:00
Chris Forbes
258adec7ff removed ToggleReady order handler in client; server doesn't forward it anymore 2010-01-18 14:32:52 +13:00
Bob
4f60b2866b CanPlaceBuilding always takes topleft (instead of topleft when !adjust) 2010-01-18 14:25:59 +13:00
Bob
738d293b48 Changed IsCloseEnoughToBase to take top-left position. 2010-01-18 14:22:38 +13:00
Bob
c62944e492 PlaceBuilding order is now handled by the player, not in UnitOrders. 2010-01-18 14:10:53 +13:00
Bob
ab1abee843 moved helper functions out of Game, into WorldUtils 2010-01-18 02:46:22 +13:00
Bob
2f568ce829 move Game.worldRenderer into World 2010-01-18 01:58:01 +13:00
Bob
e792c9ce17 moved BIM/UIM to World, and added World.CreateActor 2010-01-17 12:54:01 +13:00
Chris Forbes
d1ecfacd55 Rules.NewUnitInfo rename -> ActorInfo 2010-01-17 11:07:08 +13:00
Chris Forbes
b290d46ddc chronotank in aftermath mod dll 2010-01-17 10:31:48 +13:00
Chris Forbes
59c0791d93 renamed OpenRa.Game.* to OpenRa.*; a few other bits 2010-01-17 09:30:53 +13:00
Chris Forbes
9b011e3ada client side of package downloader; incomplete 2010-01-16 18:16:08 +13:00
Chris Forbes
b46087986d spawnpoint loading 2010-01-16 16:55:50 +13:00
Chris Forbes
b0fed3be91 order latency via lobbyinfo 2010-01-16 11:22:01 +13:00
Chris Forbes
705954ebca global settings in lobbyinfo; map change uses it. 2010-01-16 11:14:35 +13:00
Chris Forbes
baca523c3c cleanup some relics of old TypeDictionary 2010-01-15 18:06:17 +13:00
Chris Forbes
c7e525151f hmmn. 2010-01-14 21:45:18 +13:00
Chris Forbes
88c085c1c0 lobby info hax 2010-01-14 21:42:18 +13:00
Chris Forbes
614edbdc65 moved FieldLoader and .F() ext into OpenRa.FileFormats 2010-01-14 19:15:22 +13:00
Bob
8aae1ff7d5 removed UnitCategory. removed the last unit-based use of Categories (Categories is still used for weapons) 2010-01-14 14:30:51 +13:00
Bob
4a004eda0f fixed Building.unitInfo 2010-01-12 20:18:36 +13:00
Bob
5a29dd6ee2 changes to TypeDictionary's interface. (build-palette is broken, so hasn't been tested) 2010-01-12 13:27:59 +13:00
Chris Forbes
e6e5275f05 more 2010-01-11 22:26:14 +13:00
Chris Forbes
9c520e07b1 more 2010-01-11 22:15:54 +13:00
Chris Forbes
e7a99541e5 more 2010-01-11 19:29:45 +13:00
Chris Forbes
5faa1ea724 more 2010-01-11 19:07:22 +13:00
Chris Forbes
1c8961e041 merged yaml 2010-01-10 22:51:09 +13:00
Chris Forbes
99a61ca8d9 renamed Info to LegacyInfo, marked Obsolete. added NewUnitInfo ref as Info. 2010-01-10 18:28:24 +13:00
Chris Forbes
12b84a8468 finished building *Infos 2010-01-10 17:28:05 +13:00
Chris Forbes
409a48b22a more 2010-01-10 13:06:39 +13:00
Paul Chote
5c8683bed5 Merge branch 'master' of git://github.com/chrisforbes/OpenRA 2010-01-09 16:06:35 +13:00
Bob
b24983f0ef basic Sync checking. No protocol stuff yet; just checks that input events are well-behaved. 2010-01-09 14:25:54 +13:00
Paul Chote
ef8becb5de Sync superweapon activate animation 2010-01-09 12:28:39 +13:00
Paul Chote
51baf1f11d Merge branch 'master' of git://github.com/chrisforbes/OpenRA 2010-01-09 12:07:27 +13:00