Commit Graph

2592 Commits

Author SHA1 Message Date
reaperrr
3ff8fb3cd2 Rename Hovers' OffsetModifier to BobDistance 2019-06-02 10:00:58 +01:00
reaperrr
d5c66d9474 Fix or prevent bugs in Hovers
- Clamp fallTickHeight to at least 1,
  to avoid potential DivideByZero crash.
- Prevent modders from setting values that
  are bogus or would trigger other bugs,
  via loadtime YamlExceptions.
2019-06-02 10:00:58 +01:00
reaperrr
b60346abb1 Polish various aspects of Hovers
- Use WDist instead of int for fields
- Change default values to approximately restore previous
  releases' default behavior
- Improve and clarify descriptions
2019-06-02 10:00:58 +01:00
Evgeniy S
3a30b013a5 Move Selection into a Trait 2019-05-31 15:50:53 +02:00
Paul Chote
6723306bb4 Remove Enum.HasFlag from building preview generation. 2019-05-31 15:44:09 +02:00
Paul Chote
697935f931 Display yellow footprint for cells that trigger damage in D2k. 2019-05-31 15:44:09 +02:00
Paul Chote
3f9e4a313f Improve visibility of building placement preview. 2019-05-31 15:44:09 +02:00
Paul Chote
52fd32c311 Split IPlaceBuildingPreviewGeneratorInfo from PBOG. 2019-05-31 15:44:09 +02:00
Paul Chote
e2b27328bd Rework paradrop logic to be more robust. 2019-05-31 15:31:47 +02:00
abcdefg30
1c965d812f Fix WithSpriteBody crashes 2019-05-29 20:58:45 +01:00
reaperrr
7a403c9af5 Play StartSequence when With*SpriteBody is enabled
Not only on actor creation.
2019-05-28 22:13:38 +02:00
teinarss
12484caf04 Added field to ProductionQueue to customize ordering in ObserverProductionIconsWidget 2019-05-26 19:04:54 +01:00
abcdefg30
29d238ba03 Empty the default of TrailSequences in NukePower (version 2) 2019-05-26 01:19:12 +02:00
Paul Chote
78a70be0d4 Fix and enable SA1133, SA1134 style rules. 2019-05-24 10:47:57 +02:00
Evgeniy S
fbf9461890 Make StoresResources trait public 2019-05-23 14:20:38 +02:00
teinarss
9fc8b829e4 Updated the observer ui 2019-05-22 22:37:50 +01:00
Paul Chote
c480b2b599 Prefer own service depots over allies. 2019-05-22 20:41:51 +02:00
Mustafa Alperen Seki
feeae74455 Add INotifyResourceDumped Interface 2019-05-22 19:41:21 +02:00
Zimmermann Gyula
1e99075c70 Implement RefineryResourceMultiplier. 2019-05-22 19:41:21 +02:00
Zimmermann Gyula
71acfaf014 Implement HarvesterResourceMultiplier. 2019-05-22 19:41:21 +02:00
Paul Chote
3ca9d4b773 Drop targets when switching to a more restrictive stance. 2019-05-21 15:52:55 +02:00
Paul Chote
62b5d22e53 Add INotify(Activity)StanceChanged interfaces. 2019-05-21 15:52:55 +02:00
Paul Chote
fbce22784b Fix ICaptureProgressWatchers continuing after captor disposal. 2019-05-19 13:37:42 +02:00
Paul Chote
44c5d38a0e Disable AutoTarget if targeting a persistent fallback. 2019-05-19 13:23:01 +02:00
Paul Chote
55f6744cf3 Replace IPreventsAutoTarget with IDisable(Enemy)AutoTarget.
This allows traits on the attacking unit to suppress auto targeting
and makes the distinction between the two interfaces clear.
2019-05-19 13:23:01 +02:00
reaperrr
7becbe6b14 Allow non-VTOL to LandOnCondition
Note: This might still break in unexpected ways,
since non-VTOLs implicitly rely on ReturnToBase
to calculate the approach vector for them.
2019-05-17 18:51:21 +01:00
reaperrr
0c2666b97e Streamline Land activity
Removed some redundant parameters, some redundant overloads
and made Land always consider LandAltitude relative to target.
2019-05-17 18:51:21 +01:00
reaperrr
14bd5ada1a Merge HeliLand into Land activity 2019-05-17 18:51:21 +01:00
abcdefg30
bc3cabdea0 Display an error when TrailSequences is empty and TrailImage is not 2019-05-17 18:53:52 +02:00
abcdefg30
b8fbc63542 Empty the default of TrailSequences in NukePower 2019-05-17 18:53:52 +02:00
Paul Chote
242ebc5da9 Fix FrozenUnderFog visibility calculation when fog is disabled. 2019-05-16 18:23:47 +02:00
abcdefg30
215af20e62 Give a lint error when TimeLimitDefault is not in TimeLimitOptions 2019-05-16 14:56:56 +02:00
Oliver Brakmann
26d712728a Add scripting support for TimeLimitManager 2019-05-16 14:56:56 +02:00
abcdefg30
4a35d85884 Add a DropdownVisible property to TimeLimitManager 2019-05-16 14:56:56 +02:00
Oliver Brakmann
a63cc2d317 Add a time limit lobby option 2019-05-16 14:56:56 +02:00
tovl
0b747ba927 Rework Carryall drop-off queueing and ordering. 2019-05-12 19:06:52 +02:00
Paul Chote
6248326b29 Rename AttackMove *ScanConditions. 2019-05-12 10:59:36 +02:00
tovl
0e1374f0eb Replace pseudo-childactivities in AttackMoveActivity. 2019-05-12 10:59:36 +02:00
reaperrr
9e91232ca7 Add DetonationAltitude to NukePower
And RemoveMissileOnDetonation boolean.

Allows airburst, and optionally missile continuing
until it hits the ground (without a second explosion).
2019-05-09 22:28:46 +01:00
Paul Chote
353db73381 Fix a collection of minor style violations.
This enables several new StyleCopAnalyzer rules to
be enabled immediately during migration.
2019-05-09 20:40:08 +02:00
reaperrr
c24398e32c Repulsion performance optimizations
`cruising` is updated  on every position change,
so we can safely re-use it instead of
performing another DAT check.
Additionally, if repulsion force is
horizontally zero, it's guaranteed to be WVec.Zero,
so we can save that conversion too.
2019-05-09 19:00:07 +02:00
reaperrr
83b4e448c8 Fix Jumpjet default HeightOffset
Jumpjet CruiseHeight in TS was 500, roughly equivalent to
3.9 cells in OpenRA.
2019-05-05 23:41:55 +02:00
Mustafa Alperen Seki
a4bac42c7f Add /playerxp command. 2019-05-05 21:52:28 +02:00
Paul Chote
c8f2ee5270 Save and load skirmish spectator viewport. 2019-05-05 09:30:58 +02:00
Paul Chote
410d0796c3 Disable bot logic while reloading game saves. 2019-05-05 09:30:58 +02:00
Paul Chote
100ec17ef0 Implement IGameSaveTraitData on BotModules. 2019-05-05 09:30:58 +02:00
Paul Chote
5f8a0f3372 Add IBotEnabled interface. 2019-05-05 09:30:58 +02:00
tovl
9abf715fd7 Allow opportunity fire for aircraft. 2019-05-04 23:40:16 +02:00
tovl
f16ff9eaa0 Base AttackAircraft on AttackFollow and get rid of SequenceActivities. 2019-05-04 23:40:16 +02:00
reaperrr
da6bf1a57d Make ActorTags display ChildActivities 2019-05-04 21:33:10 +02:00