Bob
|
480c5edd75
|
move Building et al into Mods/
|
2010-11-06 11:05:45 +13:00 |
|
Bob
|
aa0b7bedf0
|
pass target to DoAttack
|
2010-10-25 08:03:10 +13:00 |
|
Bob
|
0d9cf63dd2
|
move Mobile et al into Mods/
|
2010-10-22 11:31:13 +13:00 |
|
Paul Chote
|
4cb26c0e3c
|
Try again, with less fail.
|
2010-09-18 20:46:00 +12:00 |
|
Chris Forbes
|
e0a4cb4763
|
hack around some more z-glitches
|
2010-09-17 19:00:07 +12:00 |
|
alzeih
|
70a92b80cf
|
Gunboat non-orderable (move)
- Give Mobile OnRails property
- Make hax Move not cancellable
|
2010-08-25 20:15:49 +12:00 |
|
Bob
|
ae703d50b2
|
Actor.traits is implementation detail
|
2010-08-14 17:39:49 +12:00 |
|
Chris Forbes
|
71792a8f09
|
fix crash on telling {sam,agun} to attack ground
|
2010-08-04 18:23:06 +12:00 |
|
Chris Forbes
|
9fcc739cd5
|
more... Combat.GetSecondaryWeapon() dies, etc
|
2010-07-31 21:34:23 +12:00 |
|
Chris Forbes
|
73b6eb568b
|
more of attack-ground (order wiring, etc); doesn't work.
|
2010-07-22 08:26:52 +12:00 |
|
Chris Forbes
|
5c61c9d3a9
|
migrating most things to use the Target struct rather than Actor directly.
|
2010-07-22 08:26:51 +12:00 |
|
Chris Forbes
|
d5f12dd8ee
|
trim down license spam in all files
|
2010-07-18 16:48:21 +12:00 |
|
Chris Forbes
|
db465e1fdd
|
ActorInitializer, in preparation for next change (bob)
|
2010-06-19 14:28:30 +12:00 |
|
Chris Forbes
|
43eb4b03ea
|
moved Follow to ra
|
2010-05-20 19:11:05 +12:00 |
|
Chris Forbes
|
7fc5007ac8
|
moved various other traits
|
2010-05-20 18:47:22 +12:00 |
|
Chris Forbes
|
be974f7970
|
moved almost all Attack* to ra
|
2010-05-20 18:37:36 +12:00 |
|