Commit Graph

15 Commits

Author SHA1 Message Date
Matthew Bowra-Dean
4490a90332 Changed IFolder implementations' priorities to be based on listing order in mod.yaml 2010-10-28 22:21:54 +13:00
Paul Chote
fc07f90f91 Fix editor 2010-10-16 12:06:29 +13:00
Paul Chote
aa2aba1250 Allow map slots to disallow bots 2010-10-16 09:56:00 +13:00
Paul Chote
303613b052 Create valid maps for custom tilesets 2010-09-15 19:31:21 +12:00
Bob
9fedeefdbc attribute individual fields, not the class 2010-08-30 12:22:12 +12:00
Bob
29a77f7c5c removed FieldLoader.LoadFields 2010-08-30 12:22:11 +12:00
Bob
baacfc96bb remove unused map overrides 2010-08-30 12:22:10 +12:00
Bob
2f92b873e8 make yaml into a list, rather than a dict 2010-08-30 12:22:09 +12:00
Chris Forbes
cfc937e8eb add PlayerReference.DefaultStartingUnits flag (set for autogenerated playerrefs; don't set this if you have custom stuff. 2010-08-25 18:28:36 +12:00
alzeih
a00f0b18a0 smite some compile errors 2010-08-24 23:44:22 +12:00
Chris Forbes
4a337185f5 if there are no Playable playerrefs in the map, make as many as there are spawnpoints (hack) 2010-08-24 20:02:14 +12:00
Chris Forbes
aeccf53e97 squash some spurious warnings 2010-08-23 18:23:55 +12:00
Chris Forbes
b77bddddbc fix maploader to be backwards compatible. InitDict-based format is now 3. Formats 1,2 are translated on load, and will be saved back as Format 3 if saved in the editor. 2010-08-01 21:00:17 +12:00
Bob
970eb4d6e1 use the new actorinit stuff when loading map yaml 2010-08-01 19:38:42 +12:00
Bob
10b7ece62e new mapactor init stuff 2010-08-01 19:38:39 +12:00