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4dac5c075564f21f1779863e8dce83c198b8b316
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3 Commits
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Chris Forbes
b5afedb601
fix scan rate of combat units (was every frame)
2010-03-19 20:41:11 +13:00
Chris Forbes
a303299bbb
added a random delay before repathing (tunable per-unittype in Mobile). fixes a lot of pathological pathing perf.
2010-03-07 17:49:12 +13:00
alzeih
7881deca30
Everything is now OpenRA, not OpenRa
2010-02-27 21:10:22 +13:00