Pavlos Touboulidis
63ec6d60e7
Refactoring to remove static Rules & SequenceProvider
2014-05-17 14:32:03 +03:00
Paul Chote
9f31304743
Don't notify when the world attacks your base.
2014-03-18 15:28:49 +13:00
Paul Chote
20b88fd904
Remove World.FrameNumber.
2014-03-12 17:19:29 +13:00
ScottNZ
0a9a959ecf
Change spacebar key to move to the last visible radar ping location
2014-02-22 00:07:54 +13:00
ScottNZ
06caf7f156
Add radar pings to BaseAttackNotifier and HarvesterAttackNotifier
2014-02-22 00:07:54 +13:00
ScottNZ
00ec1ca87a
Remove unused usings
2013-11-12 19:39:33 +13:00
Taryn Hill
dd17a99ab5
Checks to make sure Attacker is not null.
...
Ignores self-attacking.
Ignores friendly-fire that does <= 0 damage (repairs).
2013-10-31 11:56:01 -04:00
Paul Chote
9eaeeffae9
CenterLocation.ToCPos() -> CenterPosition.ToCPos().
2013-07-08 21:52:26 +12:00
Matthias Mailänder
7a578a0679
notifications (formerly EVAalerts) centralized and race specific
...
outsourced into notifications.yaml
triggered with PlayNotification(...)
(v2: less redundant code for PlayVoice/Notifications)
added harvester under attack and battlecontrol terminated
2012-07-01 14:39:30 +12:00
Chris Forbes
a2b92d0fe4
Merge commit 'matt/dune^'
...
Conflicts:
.gitignore
mods/d2k/rules/system.yaml
2012-06-25 09:05:49 +12:00
Matthias Mailänder
b109436cc3
race specific BaseAttackNotifier
2012-06-22 18:21:29 +02:00
James Dunne
9c49143534
New types for cell and pixel coordinate position/vectors.
2012-06-21 15:36:59 -05:00
Chris Forbes
0d25b6b5c9
use spacebar to go to last attack event
2011-12-31 10:48:30 +13:00
Chris Forbes
c1e6e3f9b9
don't announce self-damage
2011-12-23 16:41:29 +13:00
Chris Forbes
480c35ab58
add base attack notification
2011-12-23 16:31:29 +13:00