Paul Chote
22e9744b9b
Update ingame briefing panel for new preview dimensions.
2014-10-11 23:06:56 +13:00
Paul Chote
5d32e97ef1
Add support for briefing videos in the mission menu.
2014-10-11 23:05:35 +13:00
Paul Chote
0a4117ec76
Add support for mission groups.
2014-10-11 23:05:35 +13:00
DeadlySurprise
e187876bdf
Adds vqa playback to the asset browser
2014-10-07 18:59:02 +02:00
Paul Chote
1fe28b5385
Make the RA/D2K/TS map chooser layout consistent with the lobby.
2014-10-05 21:42:44 +13:00
Matthias Mailänder
a666e963eb
Merge pull request #6504 from s1ww/mapchooser_filter
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Closes #6374
2014-09-30 21:27:36 +02:00
s1ww
db99b816db
Implementing search feature in map choosers
2014-09-29 06:59:42 +02:00
Oliver Brakmann
403e7ec929
Fix overlap of in-game UI elements when using low resolutions
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Fixes #6579
2014-09-28 00:51:51 +02:00
obrakmann
7bb89ba664
Merge pull request #6543 from s1ww/upgraded_gui
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Upgrading player gui redux
2014-09-26 09:49:22 +02:00
s1ww
b4705add88
Upgrading player gui
2014-09-26 07:02:15 +02:00
Paul Chote
01c5af4046
Revert "Polishing/normalizing new GUI"
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This reverts commit 5020c7a73e .
2014-09-21 12:59:04 +12:00
Matthias Mailänder
ea11906938
Merge pull request #6518 from s1ww/player_gui
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Polishing/normalizing new GUI
2014-09-20 20:12:14 +02:00
s1ww
5020c7a73e
Polishing/normalizing new GUI
2014-09-20 17:18:42 +02:00
Oliver Brakmann
928ee9c625
Add a chat tab to end-game window
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Fixes #6422
2014-09-20 12:17:53 +02:00
Oliver Brakmann
bf9a63ff95
Rename widgets
2014-09-06 11:18:47 +02:00
Oliver Brakmann
c61516c55e
Add stats button to end game dialog
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Also adds the statistics window to TD. There is no button for it in
observer mode, though, but it is available from the end game dialog.
Fixes #6312 .
2014-09-06 11:18:47 +02:00
Matthias Mailänder
a92dd17d92
Merge pull request #6279 from mizipzor/new-dialong-png-fix
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Fix for blinking vivid red color on unread news
2014-08-30 10:04:22 +02:00
huwpascoe
baecedc7b8
Cursor Doubling
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Cursor now doubles with pixel doubling, enabled by a new checkbox in the
settings menu.
2014-08-21 20:08:38 +01:00
Sebastien Kerguen
d9a8d09fbe
chrome.yaml fixes
2014-08-19 09:26:37 +02:00
Oliver Brakmann
0d85b7ee71
Make FMVPlayer in RA use a completely black background
2014-08-10 12:38:55 +02:00
Oliver Brakmann
819eb64011
Add end game dialog
2014-08-08 13:35:49 +02:00
Oliver Brakmann
8cec848a0f
Add a mission objectives GUI panel
2014-08-08 13:35:49 +02:00
Paul Chote
103cc65b5b
Change legacy menu button labels.
2014-08-03 22:21:31 +12:00
Paul Chote
9626654f87
Redefine orderbutton and menu hotkeys.
2014-08-03 19:28:09 +12:00
Paul Chote
6f19290aeb
Add queue hotkeys to RA, and make TD consistent with C&C3. Fixes #6031 .
2014-08-03 19:28:09 +12:00
Paul Chote
43bd8a361e
Implement new production hotkeys. Fixes #3915 , #4142 , #4181 .
2014-08-03 19:28:07 +12:00
Paul Chote
d88b27745b
Fix observer buttons.
2014-07-26 19:26:03 +12:00
Paul Chote
f9fcded77c
Add icons to the production tooltip.
2014-07-26 18:20:10 +12:00
Paul Chote
7c9223caea
Add tooltips for the power and cash displays.
2014-07-26 18:20:10 +12:00
Paul Chote
f7f01cc08e
Add hotkey support to ProductionPaletteWidget.
2014-07-26 18:20:10 +12:00
Paul Chote
a0e5554aaa
Overhaul the RA sidebar UI.
2014-07-26 18:20:09 +12:00
Paul Chote
fda3ae2fb0
Make the diplomacy panel consistent with cheats and menu.
2014-07-26 18:20:08 +12:00
Paul Chote
9e2b3ce0b8
Unify cheats -> debug and adjust plumbing for new RA UI.
2014-07-26 18:20:08 +12:00
Paul Chote
ba21428276
Hide invalid hotkey from button tooltips.
2014-07-26 18:20:06 +12:00
Paul Chote
8b01ed034b
Restore blinking ready label in RA.
2014-07-09 21:08:00 +12:00
Matthias Mailänder
352067eb48
consistent size for all install panels
2014-07-06 14:04:26 +02:00
Matthias Mailänder
6a0c158ffa
rename gameinit to install for consistency
2014-07-06 14:04:26 +02:00
Matthias Mailänder
2f55768c1b
restart the game instead of unmounting on the fly
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avoid more redundancy between the load screens
2014-07-06 14:04:26 +02:00
Matthias Mailänder
7783e988a7
unify music install and add a download option
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closes #4759
2014-07-06 14:04:25 +02:00
Matthias Mailänder
14f71c55bf
unify install from CD logic
2014-07-06 14:04:25 +02:00
Pavlos Touboulidis
d1251d412f
Instant filtering by file name in the asset browser
2014-07-04 16:33:26 +03:00
Matthias Mailänder
69ddcf3fee
Merge pull request #5692 from obrakmann/fix5681
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Fix size of force-start lobby dialogs. Fixes #5681 .
2014-06-21 18:04:10 +02:00
Oliver Brakmann
235acea70a
Fix size of force-start lobby dialogs. Fixes #5681 .
2014-06-21 13:55:12 +02:00
Paul Chote
5760e665d3
Clean up map previews. Fixes #5665 .
2014-06-21 21:15:11 +12:00
Matthias Mailänder
88757eccfa
Merge pull request #5517 from deniz1a/blink-ready
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New alternating colors blink option for build palette widget
2014-06-14 12:00:26 +02:00
Gordon Martin
89c9499909
Removing requirement to restart game after applying changes to mouse focus option. The setting now defaults to 'false' as it is likely to be disruptive to players who are used to the usual behaviour in windowed mode.
2014-06-12 22:57:25 +01:00
Paul Chote
e0c59511fb
Merge pull request #5152 from Mailaender/auto-l10n
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Automated translation string extraction
2014-06-12 10:31:07 +12:00
RoosterDragon
9dbbc23967
Make map preview generation fast.
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- Change Map.LoadMapTiles and Map.LoadResourceTiles to read the whole stream into memory before processing individual bytes. This removes the cost of significant overhead from repeated calls to ReadUInt8/16.
- Remove significant UI jank caused by the map chooser by not including the placeholder widget. The maps render fast enough that it is no longer worthwhile and it was causing a lot of flushes which were the source of the jank.
- Trigger async generation for all maps when the chooser is loaded. This means in practice all previews will be ready by the time the user begins to scroll the selection. Since generation is fast, there is no issue with scrolling straight to the bottom and having to wait for the backlog to clear.
2014-06-10 11:46:39 +01:00
deniz1a
1821c52db0
Make "Ready" text alternate between red and white
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Make color of "Ready" text alternate between red and white.
Made the code cleaner.
Whitespace correction.
Whitespace correction again.
Change color from red to green and make it moddable
Use enum for ReadyTextStyle
Use enum for cnc
Made variables public and simplified if statements
fix enum
fix enum and )
ReadyText settings in ra yaml
ReadyText settings in cnc yaml
Move values from code to ra yaml
Move values from code to cnc yaml
revert code changes cnc
revert code changes ra
move around a bit in ra yaml
move around a bit in cnc yaml
Add values to d2k yaml
2014-06-10 12:00:57 +03:00
Matthias Mailänder
8093942913
fix bogus label descriptors
2014-06-10 09:24:35 +02:00