Commit Graph

124 Commits

Author SHA1 Message Date
Chris Forbes
46e465cf33 resources moved off player onto a synced trait 2010-05-12 18:29:25 +12:00
Chris Forbes
20aa3d6764 fix not-even-vaguely-close random distribution 2010-05-07 21:32:30 +12:00
Chris Forbes
7a25bea751 crushable walls 2010-05-06 19:05:31 +12:00
Chris Forbes
affd853a96 add sounds for grenades; fix crash in -2 2010-05-01 14:58:06 +12:00
Chris Forbes
897c102d8e IsVisible patched to know about GPS 2010-05-01 14:48:54 +12:00
Chris Forbes
1f3f25de87 don't leak information about actors under fog etc 2010-04-18 17:40:57 +12:00
Bob
59eebb6c9b Speed up FindUnitsInCircle 2010-04-12 13:42:08 +12:00
Paul Chote
fd5539d110 Reimplement Bibs 2010-04-09 14:50:57 +12:00
Paul Chote
b8702e494b Fix most of the x/y issues 2010-04-09 14:50:46 +12:00
Chris Forbes
7dc765d120 #68 Inaccurate weapons (1/2) 2010-04-05 07:56:29 +12:00
Chris Forbes
0596b08f2c rules-based terrain cost, part 1 2010-04-02 16:45:41 +13:00
Chris Forbes
20c4d3ef61 #37 enemy actors can be selected under shroud 2010-03-30 19:07:12 +13:00
Chris Forbes
15813b04a8 oops. 2010-03-22 19:19:44 +13:00
Chris Forbes
0d54d00375 use spatial index for whatever we can 2010-03-22 19:02:23 +13:00
Paul Chote
15a7eed603 Refactor int -> TerrainType. This had a bigger footprint than i initially intended. 2010-03-21 18:56:22 +13:00
Paul Chote
5b2dbc2389 Less carp 2010-03-21 18:56:22 +13:00
Paul Chote
b4540db406 Begin unfailing movement types / IsBuildable / etc 2010-03-21 18:56:22 +13:00
Chris Forbes
4c3209cbaf removing some old dumb stuff 2010-03-21 14:27:36 +13:00
Chris Forbes
a7c22804cb fix license headers; fix crate spawn for non-128x128 maps 2010-03-18 13:40:29 +13:00
Paul Chote
97bdb9b63f Refactor map-actor loading 2010-03-04 09:37:22 +13:00
Chris Forbes
15b82830a2 Ore.cs is dead. Long live ResourceLayer.cs. 2010-03-04 08:43:29 +13:00
Paul Chote
1f168bc0ad Bugfix: take BaseNormal into account for building range checks 2010-02-28 19:42:31 +13:00
Paul Chote
f84464d5ab Linebuild walls 2010-02-28 14:30:02 +13:00
alzeih
7881deca30 Everything is now OpenRA, not OpenRa 2010-02-27 21:10:22 +13:00