Chris Forbes
|
59c0791d93
|
renamed OpenRa.Game.* to OpenRa.*; a few other bits
|
2010-01-17 09:30:53 +13:00 |
|
Bob
|
8aae1ff7d5
|
removed UnitCategory. removed the last unit-based use of Categories (Categories is still used for weapons)
|
2010-01-14 14:30:51 +13:00 |
|
Bob
|
73f6d5c71c
|
Infrastructure for removing Categories and UnitCategory. Also, changed defensive structures to be in the same build-queue as normal structures. (mod it if you don't like it)
|
2010-01-14 14:13:49 +13:00 |
|
Bob
|
0c473aa941
|
testing Inherits; seems to work. Also, the Converter knows a bit about Inherits now.
|
2010-01-12 19:33:14 +13:00 |
|
Bob
|
5afedbf001
|
BuiltAt in RulesConverter
|
2010-01-12 16:58:05 +13:00 |
|
Bob
|
3649b3b69f
|
aftermath works again, and Inherits... might works.
|
2010-01-12 16:28:14 +13:00 |
|
Chris Forbes
|
8e944871fa
|
more ported bits
|
2010-01-10 19:11:58 +13:00 |
|
Chris Forbes
|
9add15464c
|
change NewUnitInfo to use a TypeDictionary
|
2010-01-10 14:29:26 +13:00 |
|
Chris Forbes
|
5fb2f91281
|
ITraitInfo, plumbing in NewUnitInfo
|
2010-01-10 12:34:17 +13:00 |
|
Bob
|
0b6a05fcee
|
Load unit data from ra.yaml
|
2010-01-09 22:50:56 +13:00 |
|