Chris Forbes
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fee63593d7
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more traitinfos
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2010-01-10 13:20:51 +13:00 |
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Chris Forbes
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7a8ab81c91
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added BuildableInfo
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2010-01-10 12:38:26 +13:00 |
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Chris Forbes
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5fb2f91281
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ITraitInfo, plumbing in NewUnitInfo
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2010-01-10 12:34:17 +13:00 |
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Bob
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0b6a05fcee
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Load unit data from ra.yaml
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2010-01-09 22:50:56 +13:00 |
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Paul Chote
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df1c49dacb
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Load custom settings from settings.ini (reading from commandline currently doesn't work)
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2010-01-02 02:19:53 -08:00 |
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Chris Forbes
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2435e48a82
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trimming 'using' crap
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2009-12-05 14:23:59 +13:00 |
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Bob
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6306690730
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Killed that fail TechTree, and added a new one to Rules.
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2009-10-30 09:04:33 +13:00 |
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Bob
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5086f6ab51
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Fixed bug where unit would occasionally "disappear" or face in an odd direction.
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2009-10-24 20:48:36 +13:00 |
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Chris Forbes
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4382a10568
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combat actually works
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2009-10-21 21:34:34 +13:00 |
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Bob
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cfa56a791d
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Moved footprint info onto its building.
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2009-10-20 23:55:57 +13:00 |
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Bob
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80bcd23ba7
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Traits is now data-driven. Actor.cs is now SMALL. (win)
- FieldLoader can now handle arrays. This might be useful for Prerequisites, Owner fields.
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2009-10-20 18:17:08 +13:00 |
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Bob
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9af7b09e1d
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added WeaponInfo
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2009-10-13 20:57:43 +13:00 |
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Bob
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e86b0cdaa0
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extracted GameRules.FieldLoader from UnitInfo.cs
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2009-10-13 19:17:43 +13:00 |
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