Commit Graph

13 Commits

Author SHA1 Message Date
Chris Forbes
fee63593d7 more traitinfos 2010-01-10 13:20:51 +13:00
Chris Forbes
7a8ab81c91 added BuildableInfo 2010-01-10 12:38:26 +13:00
Chris Forbes
5fb2f91281 ITraitInfo, plumbing in NewUnitInfo 2010-01-10 12:34:17 +13:00
Bob
0b6a05fcee Load unit data from ra.yaml 2010-01-09 22:50:56 +13:00
Paul Chote
df1c49dacb Load custom settings from settings.ini (reading from commandline currently doesn't work) 2010-01-02 02:19:53 -08:00
Chris Forbes
2435e48a82 trimming 'using' crap 2009-12-05 14:23:59 +13:00
Bob
6306690730 Killed that fail TechTree, and added a new one to Rules. 2009-10-30 09:04:33 +13:00
Bob
5086f6ab51 Fixed bug where unit would occasionally "disappear" or face in an odd direction. 2009-10-24 20:48:36 +13:00
Chris Forbes
4382a10568 combat actually works 2009-10-21 21:34:34 +13:00
Bob
cfa56a791d Moved footprint info onto its building. 2009-10-20 23:55:57 +13:00
Bob
80bcd23ba7 Traits is now data-driven. Actor.cs is now SMALL. (win)
- FieldLoader can now handle arrays. This might be useful for Prerequisites, Owner fields.
2009-10-20 18:17:08 +13:00
Bob
9af7b09e1d added WeaponInfo 2009-10-13 20:57:43 +13:00
Bob
e86b0cdaa0 extracted GameRules.FieldLoader from UnitInfo.cs 2009-10-13 19:17:43 +13:00