Commit Graph

13 Commits

Author SHA1 Message Date
abcdefg30
5bf7fe852c Remove the copyright year numbers 2023-01-11 11:58:54 +02:00
abcdefg30
6a31b1f9f3 Update the copyright header year 2022-05-28 00:35:10 -05:00
Andre Mohren
6810469634 Updated copyright years. 2021-06-29 18:33:21 -05:00
teinarss
13581c030d Use in parameter for Target 2020-11-06 22:02:24 +01:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
Paul Chote
78a70be0d4 Fix and enable SA1133, SA1134 style rules. 2019-05-24 10:47:57 +02:00
abcdefg30
cadbd0d9ab Change the year number in all cs headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
reaperrr
5a889c0efd De-duplicate some WithTurretAttackAnimation code 2018-03-09 21:30:30 +01:00
reaperrr
76da40bbda Make WithTurretAttackAnimation conditional 2018-03-09 21:30:30 +01:00
reaperrr
a1ad76ba74 Split *AimAnimation from WithTurretAttackAnimation
These two didn't interact and actually even conflicted when used at the same time, so splitting them is the sensible thing to do.
2018-03-09 19:28:29 +01:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
Paul Chote
b898b5001a Rename AttackBase.IsAttacking to IsAiming to make its uses and assumptions clear. 2017-11-26 15:58:00 +01:00
reaperrr
c611b5aeeb Remove 'ed' from WithTurretedAttackAnimation
Too confusing, as people might think it requires 'WithTurretedSpriteBody', also not entirely in line with our (admittedly implicit) render trait naming convention.
2017-09-15 18:10:13 +01:00