Paul Chote
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f09bdfc49f
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Nod Airfield behavior (fly units from offscreen)
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2010-02-05 11:02:34 +13:00 |
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Paul Chote
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d6f0839a1a
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Flesh out guided-dock concept; regress on animation continuity in RA mod
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2010-02-05 11:02:31 +13:00 |
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Paul Chote
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249c56d82f
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Start thinking about how the harv<->proc interaction is going to work
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2010-02-05 11:02:30 +13:00 |
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Paul Chote
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02af9d40a2
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More structures
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2010-02-05 11:02:25 +13:00 |
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Paul Chote
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9638a9ab8d
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HQ and 3rd damage state sequences
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2010-02-05 11:02:24 +13:00 |
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Paul Chote
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eb32884b24
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More structures
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2010-02-05 11:02:23 +13:00 |
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